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Emergent

   (18 reviews)
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About This File

Emergent is 4 small Boom maps, designed for pistol starts. They're meant to be played without saving, on a difficulty setting that will kill you quite a few times before you get an exit. Enemies are shuffled early in the maps, and will spawn in unpredictably, which (hopefully) will make your repeated attempts fun. If you save, you will get a more predictable experience.


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Scotty

  

A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.

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  • File Reviews

    • By printz · Posted
      Neat labyrinth level full of traps and very atmospheric.
    • By TheMagicMushroomMan · Posted
      5.5/10   The problem with DTWID is that the same concept has been carried out by countless WADS already - they just didn't draw any direct comparison to the original DOOM. So what you get here is a set of competent-but-generic maps that follows the same beat-to-death techbase>hell progression of DOOM. Just like 10,000 other vanilla style megaWADs. In the end, that's all this is - a WAD that attempts to mimic (not always successfully, as there are some questionable maps here and there) OG DOOM. Without the awe that comes with experiencing the original game for the first time, you're left with a bunch of generic maps. The inspiration that ended up leading to the creation of this project causes the WAD itself to feel uninspiring. It lacks memorability and soul.
    • By printz · Posted
      A pretty tough level with an unusual design. There's no exit; your goal is to defeat all monsters. Good luck.
    • By printz · Posted
      Mostly a flat maze level full of illusionary effects. It's not a very complex structure overall, but pretty challenging. The exit is randomly hidden somewhere.
    • By Lol 6 · Posted
      For a wad made in 1995 it's a pretty convincing church, I like how detailed it is, as well as the graveyard, too bad it is quite short because it's fun (Although I understand that, as a deathmatch level, making it too large can make it unfun to play). The exit gates are an awesome detail too. Definitely check it out 5/5 stars   - xX_Lol6_Xx
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