Advanced engine needed : Zdoom 2.8.1
Primary purpose : Single play, Coop allowed, and Death Match supported on some maps
Title : The Boggy Region
Filename : br.zip
Release date : 09/01/2018
Author : SilverMiner
Email Address : [redacted]
Other Files By Author : None
Misc. Author Info : None
Description : You visit the Nuclear Science town Dubna...
Additional Credits to : Plutonia 2 Team for you know what, The Mechworks for BTSX, Team TNT for Boom.
See more info in the wad.
* What is included *
New levels : 26
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes, BOGREG.EXE only.
Other : BR.BAT and BOGREG.EXE to run Boggy Region on DOS (! The exe is made out of Boom202 source code with crispy doom demo desync bugfix. It's needed to rocket guys drop rockets as example.)
Other files required : You'll need DOOM2.WAD or PLUTONIA.WAD in your
Zdoom directory. The mod runs with Doom2.wad as default.
* Play Information *
Game : Final Doom
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : Plutonia
Difficulty Settings : Not implemented
* Construction *
Base : All new from scratch
Build Time : 4 years
Editor(s) used : Slade, DoomBuilder 2, GIMP2.8, Cosmigo ProMotion
(Advanced Pixel Graphics Editor)
Known Bugs : Playing in ZDoom 2.8.1: not seen
Playing in BOGREG.EXE (DOS): The game could crash
on starting new game after cast screen.
May Not Run With : Zdoom 2.1.4-, Original Boom202.exe
Tested With : Eternity 3.40, Zdoom 2.8.1, BOGREG.EXE, this version is only Zdoom 2.8.1 compat
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
You may use my destroyable ashwalls :)
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://doomshack.org/uploads/BR.zip
FTP sites: None by now