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SATANIC DOOM v1.1

   (3 reviews)
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About This File

One of the best patch of levels ever written for DOOM. Detailed and realistic construction on each of the levels. Great gameplay and realistic effects (light sourcing, smart placing of barrels, etc...) And wait 'till you see Multiplayer mode... Believe me, try these levels, you won't regret it... This is version 1.1, slightly upgraded to fix some bugs and add some things... I also made the levels slighly harder...


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Guest

Unknown date

  
It's a great wad, and being unknown for many years makes lots of people wonder if there are any lost tresures deep within the doom community. Texturing feels good and this is no slap-dash job. Overall, a real good spin which will waste a couple of minutes.

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Guest

Unknown date

  
This is an old wad, but I found it to be pretty good! There were some texture alignment errors, and a HOM pit I couldn't escape from, but beyond those errors the gameplay and overall texturing was excellent. (I'm the first person to rate this in 12 years...how exciting!) 4/5

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Doomkid

Unknown date

  
These maps are OK, but nothing special. Clashy texturing everywhere, and I could never picture a deathmatch here - these are dated coop maps. 3 stars

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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