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Never_Again

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About Never_Again

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    knows his birth month

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  1. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    Less than 2% faster than 32-bit. Might as well be called statistical noise.
  2. Never_Again

    eternity engine config

    Why Google? Doom Wiki should be the first stop for all things DOOM.
  3. Never_Again

    The Next Iteration of DSDA

    This hasn't been addressed yet:
  4. Never_Again

    New To Doom With Many Questions

    No, it's a ZDoom-based keyboard mod that disables the apostrophe key until next reboot.
  5. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    Here is a stripped Release build prbboom-plus-20200626-w32-nodebug.zip 220+ FPS on MAP01 @1280x720x8 2600+ FPS on MAP01 @1280x720xOpenGL Use the DLLs from the original (Debug) build - link.
  6. Never_Again

    FluidSynth sounding weird in PRBoom+

    I'm sure no one meant that. Of course, at the mature age of 23 one is naturally inclined to start thinking about settling down -- a house in Florida, white pajamas, a lazyboy by the pool -- that kind of thing. ;) Having done on the regular basis building several projects that only provided source code on other forums I can appreciate that doing that for extended periods of time can start feeling like a chore. We could alternate posting the latest build, skipping any nonessential commits (non-Win32, small under-the-hood changes transparent to the user). If either of us fails to post it within 24 hours of the latest commit then the other could take over the turn. This means cooperation rather than competition.
  7. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    I stand corrected. Where does it come from, then?
  8. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    How To Ask Questions The Smart Way in particular, these two sections: Before You Ask Be precise and informative about your problem
  9. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    Latest Win32 dev build, as of commit da85fb6 (June 26 2020) Noteworthy changes since last dev build: * track demo joins for TAS-detection purposes * fixed some episode transition issues when using UMAPINFO prbboom-plus-20200626-w32.zip For a complete list of changes since last official release look here.
  10. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    The lump you want to replace is DSSECRET in prboom-plus.wad. A Hexen sound imported via ZDoom traditional? That's a novel use of the word "traditional".
  11. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    Latest Win32 dev build, as of commit bd0f60a (June 12 2020) Noteworthy changes since the June 6 dev build: * changed video capture to an ffmpeg-based approach prbboom-plus-20200612-w32.zip For a complete list of changes since last official release look here. To make for a (much) smaller download all required DLLs have been omitted from this release. Get the June 6 dev build linked above if you don't have them yet. If you still get an error complaining about a missing DLL read the instructions at the end of the accompanying TXT file.
  12. Never_Again

    New To Doom With Many Questions

    Not necessarily. This restriction applies only to the vanilla and some early ports. Most ports today, including (G)ZDoom, support the %DOOMWADDIR% environmental variable to point them to a centralized IWAD location.
  13. #1KILL !PIPE! !POIS! 1_ON_1 101 11BONES 11GETBFG 11NIDECK 1500AD 21RATMAZ 666EPIS A41_SPDM AARRGHH! ABYSS ACHERON AE_PROJR ALBILLO ALCATRZ1 ALONE AMBUSH ANDER2 ANRRTI APOCALYP APOCH(1-5) ARACHNA ATRIUM BAK2HELL BARONBBQ BARREL2 BASILICA BASTARD3 BCDEATH BILBO11 BLAKHELL BNBEYOND BUNKER (Terry Hamel) CASTEVIL CHEESE CHURCH COMCON CONQUEST CONVERTM CORTYR_B CRESCENT CROSST CYKE CYRIL2 DANTE666 DAMN2 DARK20 DBUILDK DERTURM DETH1 DETHFLOW DIIE DMANMLY DMHUNGER This is just off the top of my head coupled with a quick look at my demos, I'll add more later. Good thing you changed the name from "Classic Vanilla Pack" as most of the classics are in fact missing at the moment. :) edit: - DEADBASE and MNTFIRE can be replaced with the unified WSTLAND, which also has the third map in the series (SANDSDTH) not in this list - The UCA series is missing DIOPATRA and TALPOIDA. Along with SAPIDUSB they were designed to be played continuously.
  14. Never_Again

    PrBoom+/UMAPINFO v 2.5.1.7

    Well, it is not that it's not feasible, it's just a misguided idea. Boom demo format has been frozen for 20 years, it makes little sense to subvert this standard by arbitrarily adding hacks on top of it. prb+'s compat code is a convoluted mess as it is. Another reason entryway always rejected such feature requests was that his main goal for prboom-plus was perfect demo compat with "dead" ports. Like him (although in a different way) Graf is a man of strong principles, so the chances of him adopting such hacks are practically zero. Besides -longtics with the MBF+ format is already possible with -complevel 17, it is its default mode in fact. One just has to keep in mind that the recording will be affected by a host of individual compat settings under three separate menus -- see the list here, slightly out-of-date now, I suppose. And of course, despite the name of the format the demo won't play back properly in anything else but this fork.
  15. Never_Again

    The Next Iteration of DSDA

    On the Vilcore page all of MT's demos as well as Opulent's MAP32 one are for the original version (2000) and desync with the final version (2003) since the latter had the nodes rebuilt on all maps. It would probably be best to split off the 2000 version with its 34 demos. MT's 15:00 MAP32 run needs the "Plays back with map32.wad" comment.
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