Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.


   (1 review)
Sign in to follow this  


About This File

First level in a new episode. Works with 1.666 and Ultimate 1.9

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

This is the first and last level in a new episode that was never finished. It's bog-standard - hard to hate, but not very good. The map is basically an open-plan techbase with a house round the back, and a small cavern. It's too spread-out and too simple, too switchhunty, too trigger-liney, and there are a couple of bits in the Baron room where you can get stuck in holes. Also, it's just not entertaining, it feels mechanical.

Share this review

Link to review
  • File Reviews

    • By Argenteo · Posted
      It's hard to describe these 4 maps. They are strange and psychedelic. I'm going to listen those midis over and over again. Also, there are some curious paintings on the house finale.
    • By Argenteo · Posted
      City levels don't appeal me at all. Except Doom City. Points for the subway exit.
    • By Ofisil · Posted
      Great Doom 1 single map wad, for us strange Doom 1 people. Complex, non-liean design, entertaining ambushes sprinkled around keeping you on your toes, with balanced ammo, and not much health lying around. This is a very long map, however, (30-50 mins), and it can get a bit boring after a while, especially when it comes to the - otherwise neat, very heavy metal-ish - music.   Do give it a try.  
    • By Argenteo · Posted
      Lots of narrow corridors, one of those fake elevators and somewhat boring fights.
    • By pcorf · Posted
      Bland, huge areas, mostly full it, poor item placement and typical Italian emotions in E1M9 because the author could not accept criticism. I think we have come a long way since the troll wad era back in the 2000's, me included. The Gamarra series is pretty much a long forgotten thing over 10 years later.