EsH Posted April 14, 2004 Just a curio-- the new GF 6800 card has a small tech pamphlet documenting it's UltraShadow II technology. It uses Doom3 as a sort of case study. The interesting thing is that it shows a simple screen shot (new?), and then a screen shot with the shadow volume extrusions illustrated. It's a -600k download, so if you feel like filling in 5 mins... http://www.nvidia.com/object/feature_ultrashadow2.html 0 Share this post Link to post
GS-1719 Posted April 15, 2004 Here's something similar with a new screenshot on THG: http://www20.tomshardware.com/graphic/20040414/feforce_6800-13.html 0 Share this post Link to post
dsm Posted April 15, 2004 Nope. Sorry, but nothing new there - thanks anyway. 0 Share this post Link to post
DaJuice Posted April 15, 2004 The shotgun isn't the same as in the alpha. 0 Share this post Link to post
AndrewB Posted April 22, 2004 I'm sure that there are plenty of people out there saying "OMG LOOKE THIS IS SO AWESORM" Notice how they never show closeups on any shadows. 0 Share this post Link to post
Scuba Steve Posted April 22, 2004 Notice how they kept the pixels large to hide the fact that they were poor artists. 0 Share this post Link to post
AndrewB Posted April 23, 2004 Scuba Steve said:Notice how they kept the pixels large to hide the fact that they were poor artists. ??? ... What? 0 Share this post Link to post
Crix Posted April 28, 2004 lol. I wonder what GPU of the future will be able to handles those shadows, and the mysterious plant and living-mushroom world they inhabit. :) 0 Share this post Link to post