Scuba Steve

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About Scuba Steve

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  1. Still no Doom Slayer character?
  2. It certainly hasn't aged well. I contemplated going back and fixing a lot of the frustrating and egregiously poor gameplay decisions... but I don't have the time. Some back story; It was originally supposed to be Dehacked ONLY so it could work with any port... but I fucked up the level architecture and couldn't get it to load in anything other than ZDoom... so I decided to ask Cyb to help me add a few ZDoom specific features. Beyond that, most of the wad was done using Dehacked... and it shows. I'd add health in the form of hearts or something so you can take a few hits before dying, I'd be much more liberal with the weapons, tone down the health of specific enemies (fuck those tanks), and clean up a couple of the areas to play better (The car segment is neat... but it's too damn frustrating as is.) Overrated: I guess it's not so much a wad... so much as Doom purity that I think is overrated. "Oh no, ZDoom changed how creature hitboxes work and it broke vanilla compatibility." Who cares? Underrated: I love AgentSpork's simple ZDoom maps from the mid 2000s. Temple of Chaos 2, Simplicity, Surprise: Doom City - I remember scouring the idgames archives back in the 90s and coming across a "city" themed level. I yawned and downloaded it expecting another giant boxes with brick walls and an f_sky texture above... but it was so much more. Everything was proportioned to your character size, the unique textures fit with the theme, and the music was a nice touch. It's unfortunate the visplane error existed because the author talked about all the things he had to remove from the wad to prevent it from crashing; crosswalks, lightposts, and stoplights were just some of the things that had to be removed. Disappointing: Community is Falling 3. I really wanted to like it and it had an ungodly amount of custom scripts and programming... but it was just a big convoluted mess. I still love you, Kaiser.
  3. I can assure you; nobody gives a shit about me.
  4. Yeah yeah...
  5. A third Ghostbusters Movie.
  6. Christ, most of your are babies!
  7. Motherfuckin' Moon Patrol!
  8. Concerns assuaged. Carry on with Supplice.
  9. Close ups reveal her face is scarred from multiple surgeries to repair her jaw.
  10. The weapon artwork looks nice, but I hope it has dynamic animations. I can't stand when new weapon artwork just moves backwards with a muzzle flash.
  11. New Colossus also has one of the most clever collector's editions ever.
  12. Part of the hesitation in selling Urban Brawl was the ZDoom license; with so much borrowed code it was dubious whether it could be sold. I believe, since 2008, GZDoom and a few other ZDoom derivative ports removed the offending code so it should no longer be an issue, but I'd still advise against ZDoom itself as a port used in a financial transaction.
  13. Blades of Agony - Episode 2
  14. Another birthday disappointment.