kdoom Posted January 19 Been working on this for a bit. It uses a lot of triangular sectors, and hand edited vertex heights, to create a fairly cool looking map. Granted, this does not look like the Doom I remember, but its neat to see it anyway. Storyline will be something pertaining to an earth invasion. I don't know how long it'll take me to finish this thing, because the gameplay aspect of it is really tough to get correct. Heres a few screenies. I did not make the tree sprites, they are from https://pixabay.com/ . I did edit the size and color, and added a little detail to the trunks. 44 Share this post Link to post
kdoom Posted January 20 (edited) I tried a terrain generator for this map, but ended up just doing it one triangle at a time. There's just not enough control, if using a terrain generator. I'm also adding sounds to this. So it sounds like a forest. Seeing a mancubus, or cacodemon fire through the trees is a bit intimidating. I'm excited about this map. I've never used so many sectors in a map, but Gzdoom seems to run it well even on my shitty old laptop. 2 Share this post Link to post
jmac Posted January 20 I usually avoid UDMF maps, but this looks downright beautiful. I'll have to give it a spin when you release it. 0 Share this post Link to post
roadworx Posted January 20 ...woah. goddamn. i gotta agree with jmac - i rarely ever play gzdoom but this looks gorgeous. i can't wait to see the final result! 0 Share this post Link to post
TheMagicMushroomMan Posted January 20 I can imagine this working really well with a Lost Civilization style of gameplay. 1 Share this post Link to post
Kristian Nebula Posted January 20 Looks really, really nice indeed! :) 0 Share this post Link to post
kdoom Posted February 2 Just built a new PC around an rtx4060. Not sure why I felt the need, but wow does Gzdoom look really nice! On another note, gameplay progress on this open map area is tough. It's very hard to predict where a player might decide to go. I have some novel ideas to make it interesting, no matter where the player wanders. I've been away so long, and I'm curious if there are other maps similar to this open terrain design? I would love to play them for inspiration. 2 Share this post Link to post
Insaneprophet Posted February 2 Like the Mushroom said, Im gett8ng Lost Civilization vibes, the first one, but check either of them out if you havnt already. 0 Share this post Link to post
roadworx Posted February 2 if you're looking for maps with really good combat but are also open-ended, then skepland would actually be a really great place to look. 1 Share this post Link to post
LadyMistDragon Posted February 2 Paradise might be good or maybe Map 02 of Irregular Entropy, though that one's probably much rockier than you're thinking og. 0 Share this post Link to post
kdoom Posted February 3 Thanks for the tips. I looked at Irregular Entropy first. Wow that's a cool one. I suck at playing, so I ended up in god mode to see how it really played out. Gzdoom has really changed the mapping world for Doom. This style of maps was an impossible wish not so long ago. 1 Share this post Link to post
itsTourniquet Posted February 13 This looks so great! I love realistic maps set at night, the ambience is always top tier. Accurate comparisons to Lost Civilization too, one of my favourite wads 1 Share this post Link to post