omegamer Posted July 26, 2010 Hey guys I´m working on my first WAD called In Purgatory and yes its playin´in purgatory. Your goal is to kill the monsters and reach heaven. I know this story sucks!!! Here a few screens of Map01: http://img231.imageshack.us/i/screenshotdoom201007261.png/ http://img7.imageshack.us/i/screenshotdoom201007261.png/ http://img695.imageshack.us/i/screenshotdoom201007261.png/ http://img237.imageshack.us/i/screenshotdoom201007261.png/ http://img840.imageshack.us/i/screenshotdoom201007261.png/ http://img812.imageshack.us/i/screenshotdoom201007261.png/ http://img829.imageshack.us/i/screenshotdoom201007261.png/ http://img691.imageshack.us/i/screenshotdoom201007261.png/ I know it looks´bit strange and weird but thats my style. I´m not the best in leveldesign but I think Im very creative. Screens of unfinished Map02: http://img267.imageshack.us/i/screenshotdoom201007261.png/ http://img820.imageshack.us/i/screenshotdoom201007261.png/ http://img153.imageshack.us/i/screenshotdoom201007261.png/ http://img830.imageshack.us/i/screenshotdoom201007261.png/ http://img814.imageshack.us/i/screenshotdoom201007261.png/ http://img827.imageshack.us/i/screenshotdoom201007261.png/ http://img51.imageshack.us/i/screenshotdoom201007261.png/ Please give AWESOME feedback!!! 0 Share this post Link to post
omegamer Posted July 26, 2010 I know but it plays fine!!! Map02 will get an open area (only a part of the level) 0 Share this post Link to post
40oz Posted July 26, 2010 The fact it uses ZDoom is a dissapointment. Otherwise it looks like a fun classic styled wad. 0 Share this post Link to post
Philnemba Posted July 26, 2010 Personally I think those 2 maps need some height variations however like 40oz said it looks like a fun old school wad(which isn't cause its for zdoom but make whatever floats your boat). 0 Share this post Link to post
purist Posted July 26, 2010 Both levels have outdoor areas where there is not enough space above a door for it raise into, which is my bugbear as it's a real illusion spoiler! 0 Share this post Link to post
Graf Zahl Posted July 27, 2010 Well, let's just say that expecting feedback from a few screenshot will not get you the results you may expect. What should I say? They don't tell me much about what to expect here. 0 Share this post Link to post
omegamer Posted July 27, 2010 New Screens of Map02: http://img694.imageshack.us/i/screenshotdoom201007271.png/ http://img441.imageshack.us/i/screenshotdoom201007271.png/ http://img213.imageshack.us/i/screenshotdoom201007271.png/ http://img12.imageshack.us/i/screenshotdoom201007271.png/ http://img84.imageshack.us/i/screenshotdoom201007271.png/ How do you like them ? 0 Share this post Link to post
Eponasoft Posted July 27, 2010 40oz said:The fact it uses ZDoom is a dissapointment. Why is that? All of my wads require non-vanilla source ports too. 0 Share this post Link to post
killer2 Posted July 27, 2010 omegamer said:Yes, ZDOOM is the best!!! I like GZDoom better (that's because I don't use autoaim,not for the fancy filtering/other crap).As for the levels,they look quite boring and bland.They look like something made in 1994/1995 (well,except for the fact they're for DOOM 2.Not really bad for a start,but you should improve. 0 Share this post Link to post