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Gunrock

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About Gunrock

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    Green Marine

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  1. Thank you!!!! You are amazing!!!
  2. Hello! I have ambient sound thing placements in my map. However, some sounds are "bleeding" in other rooms and it all sounds like a garbled mess of sounds fighting each other for control. I tried playing with various numbers using "Max Heard Distance", "Min Fading Distance", and Volume, but it seems its not doing any good and I dont know what values to even begin to use. I want the ambient sound volume to be as close as possible and not overwhelming half the map. Thanks for any help!!!!
  3. Gunrock

    k8VaVoom: no good thing ever dies!

    Downloading now!!!! I'm planning on re releasing Silent Steel Adamantium with a few changes and bug fixes very soon to go along with ketmar's new Vavoom.
  4. Gunrock

    The Official 'Trying to Find a Specific WAD' Thread

    Q2Doom.wad from 2001 ?
  5. Gunrock

    k8VaVoom: no good thing ever dies!

    Vavoom has the most impressive lighting effects off all the source ports i tried.
  6. Gunrock

    k8VaVoom: no good thing ever dies!

    Good work ketmar!!!!!
  7. Gunrock

    k8VaVoom: no good thing ever dies!

    Excellent work ketmar!!!!!
  8. Gunrock

    k8VaVoom: no good thing ever dies!

    Thank you again ketmar for explaining that to me. The Quake weapons and items mod was one of my favorite mods to use.
  9. Gunrock

    k8VaVoom: no good thing ever dies!

    Hey ketmar, just wondering how much work would it take to implement this mod
  10. Gunrock

    k8VaVoom: no good thing ever dies!

    Thank you!!! I'm really motivated into getting back to mapping for K8Vavoom.
  11. Gunrock

    k8VaVoom: no good thing ever dies!

    Hey everyone!! Just logged in after being away for more than two years to find out someone finally resurrected Vavoom!! It was the best source port IMO and I made a few mods with it (Silent Steel Adamantium, Dark Wispers, and Braham Manor). I tried out ketmar's fork and it was amazing work!!!! I have a few questions to ask: 1. Are you planning to have a dedicated web site to show off your amazing work to a bigger audience in the doom community? 2. Any plans for a launcher (similiar to Doomsday, Gzdoom, etc) that can load custom mods, high res textures, etc)? 3. Does the engine still support Quake style static lighting? 4. How much of Decorate support are you implementing? Sorry for all the questions, I have been away from the doom community for well over two years.
  12. Gunrock

    Team Demise web site update

    Hey! Sorry about the self promoting stuff. Just wanted to let everyone know that I have a bit of news as well as some projects on my web site. If anyones interested they can acess my site at https://teamdemise.000webhostapp.com/ Also how can I have my website hosted here at doomworld?
  13. Nice suggestions!!! What about the big ugly brown walls surrounding the courtyard?
  14. I been out of the mapping game for a couple years now and I'm trying to do a revamp of tnt's map 7 "Prison" but I'm stuck on what to do to make the outdoors section look less plain and ugly. Any suggestions on what details can be added?
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