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Catpho

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About Catpho

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  1. Catpho

    It's Coming

    Ye(d)s!
  2. Catpho

    The DWmegawad Club plays: A.L.T.

    The title pic and intermission tracks are neat, esp the latter's lonely and piercing flute and guitar. MAP02 - “Dead By the Down” by Azamael The aftermath of Map01's hijinks. The level itself is another atmospheric narrative piece, though more emphasis on the mood and story-telling part and less on the off the wall surrealism. Azamael rendered the crash site quite strikingly, with very cool and detailed sector art of the wreckage (with a peculiar jolly roger flag on the plane's tail, dunno about it's significance yet but it seems to be recurring in A.L.T.) and a good use of the bright sky. There's also a bit of a eerie, post-apocalyptic feel with the city surrounding being... dead quiet. Another thing that stands out is the valley with the weird hole, whether it's created by the plane ramming into it or just reality calling a day off again is anyone's guess. The whole scenery gives off a very alien feeling. There are scraps and bits of a world we once knew, but when playing you can't help but feel the uncanniness. The gameplay is also an interesting part, though I enjoyed it more for it's worldbuilding value than the actual satisfaction of the violence. If we are using classic Doom gunplay to measure, then the banal (but oddly relaxing) zombieman pistol whipping simulator would surely get a F. However, when putting it into the context of the surrounding environment, it's quite chilling to think of the implications of the fate of the inhabitances. The map's progression method fits the "worldbuilding" part quite well too, with using the various scenery setpieces as platforms in a seamless and organic fashion. I was only irked by the final encounter, chainsawing pinkies is beyond my tolerance even for artsy mapsets >:( Seems like another demon invasion is in progress, but one can't shake the feeling that something is different this time around. We are not in Kansas anymore. Some screenies:
  3. Catpho

    Best Use of Stock Textures

    There are a gazillion examples in this thread, a lot of them found by yours truly ;)
  4. Catpho

    Moonlight - A cryptic, monsterless, puzzle map (RC1)

    I wonder if this is the Fez-inspired map you were talking about? Also yes, i'm getting my pen and paper.
  5. Catpho

    The DWmegawad Club plays: A.L.T.

    @Finnthemapmaker Hopefully this should contain all the answers @Beezle Yup. This wad is a doozy Before it's "official" recognition in the 25yr event, I've already heard some interesting word of mouth about A.L.T.. Although it was only until the amazing article written by ella that convinced me that I should play it here someday. I haven't played any of the clan's previous offerings, my exposure only limited to various Lainos maps, and apparently they are only the tip of the iceberg compared to this a.l.ternate experience. Down the rabbit hole, shall we? MAP01 - “Seele” by Azamael What A bizarre/weird/totally bonkers opener. After witnessing what seems to be... yourself... suspended in a dying pose... the player gets a huge hit of damage, then immediately gets thrust into combat against... nazis (having a hard time typing this lol). It's a surreal and kinda comical scenario, though the fact that the nazis don't have their usual sound clips, attacks you from outside the plane and, well, being joke characters in Doom 2 makes the whole thing feel pretty off. Oh, and they provide a tough as heck combat sequence, one that took a few tries due to the low health left by whatever the opening was. As we are led to the cargo area, the plane also starts to surrender to all the weirdness. The cargo mentioned in the story blurb is now a fleshy portal surrounded by hellish decorations, with the cryptic (title drop) etched (or formed?) on the floor. Entering the portal itself is optional, and really, the scenery inside leaves even more questions, almost like a taunt at your laughable control over this reality. Reaching the end reveals the plane has already been cut in half, and later you see yourself again, this time actually dying. Cue cut to black and intermission screen, and you are just as confused as Doomguy's ouch face is. A neat little ride, promising the road ahead is not safe for Doom, or your sanity. Luckily, that's just my kind of artistic experience. Some screenies:
  6. Catpho

    The DWmegawad Club plays: A.L.T.

    Absolute. Life. Transformation.
  7. Catpho

    The DWmegawad Club plays: A.L.T.

    Correct on the playing together part. The drinking is optional :)
  8. Small update: -fixed Jaxxoon's map name -MAP03 secret SSG is now a blue armor -tweaked the red/white archway in MAP02 -tweaked the Xmas present in MAP02 so that you can't grab the green armor through the walls before "opening" the present Download
  9. Catpho

    The DWmegawad Club plays: Deathless

    Vote war Changing cuz I want to participate next month :) +++ A.L.T
  10. Catpho

    The DWmegawad Club plays: Deathless

    Bit of a bummer to wait a another month to play Eviternity, but I guess it's the best for the team's health haha. I guess +++(Ultimate) Doom The Way id Did then! Edit: here
  11. The Merry Christmassy Doom Project is a short limit removing episode for Doom 2 designed by various members of Doomer Boards with a Christmas theme. Massive props to @Jaxxoon R and @Big Ol Billy for salvaging this project and saving DBP Christmas in the process! Happy holidays Doomers! Download (ver 1, old) Download (ver 2) Screenshots: MAPLIST MAP01: An Unexpected Visitor by bigolbilly MAP02: Empty Present by supercupcaketactics MAP03: Evil of Snow by Jaxxoon R MAP04: Coal For Christmas by Jaxxoon R/glenzinho MAP05: Yule Probably Die by bigolbilly Previous projects: Read more: http://doomer.boards.net/thread/1453/limit-removing-merry-christmassy-project?page=1#ixzz5adMtpnaS
  12. Catpho

    Most creative DEHACKED custom monster?

    Tons of maps by Obsidian have utilize DEHACKED in creative ways. There's this one gem in particular.
  13. Ugh i can't chose all three!
  14. Catpho

    Cacowards 2018 - 25 Years of Doom

    Great 25 years event, thanks Cacowards crew! A late happy birthday to Doom and it's community: the gift that keeps on giving. You are all awesome :)
  15. I think @Spie812 confused it for No Rest For The Living.
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