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  1. Catpho


    Stop teasing me darn it!
  2. Slowly catching up MAP04 - “Affinity” by Jimmy Fast and disposable is the name of the game. Difficulty dials down a notch, now favoring some good ol casual run and murder demons through relatively generous running space and good supplies aplenty. Nice fluid layout that creates non-linear exploration, further enhancing the gameplay . Suitably pleasing aesthetic choice, with some comfortable color combinations and nice resource pack usage, though nothing too out of the ordinary for a techbase. Its one of those maps that dishes out a few good minutes of fun battles and sightseeing. But i never end up putting these in my top 5, as they still stick quite firmly to some expected tropes that a lot of modern maps follow. Still, quality Doom experience. Some screenies:
  3. Hi, this thread you posted in 2012 contains some nice historical material from Plutonia 2's development. But all the image links there are dead. Can you provide them again? (You can use Imgur)

    1. joepallai


      Sure thing.    I've been thinking of zipping them all up and making them available that way as well.   Thanks for the interest.   Joe

  4. Hey everyone, i'm dropping out. After a month of tinkering (read: unsalvageable disjointed rooms, messy attempts at drawing a layout), i personally feel that i'm not ready for a community project yet. I'll be giving this slot to @riderr3. Sorry :/
  5. Catpho

    What Video Game Are You Currently Playing?

    Finally bought a game, its been a while. Anyway its Divinity: Original Sin (first one). Looks really cool, like those rpgs of the old, but darn its not interested in holding your hand! Thankfully its not much of an issue currently. Time for some rpg goodness!
  6. Catpho


    I can't find the bonus maps?
  7. WADs featured in the Cacowards Top 10 aren't ranked :P
  8. Catpho

    what are you working on? I wanna see your wads.

    That trailer made me chuckle @pcorf. Nice to hear 2002:ADO is getting a sequel.
  9. Catpho

    MAYhem 2018 - Orange Version!

    You are doing great work @Roofi! So here's a written compliment.
  10. Maybe because it's still not out of beta yet :))))))))))))))))))) (neither is this one!)
  11. MAP03 - “Steel Coffin” by Angry Saint A gloomy industrial trek from Angry Saint. Welp, mostly gloomy, as there are some very colorful and vibrant computer panels textures contrasting it (standout is a nifty static effect). A very unique visual identity, i must say! But everything else was... mediocre. Opening fight is already unwelcoming with narrow walkways and strong monsters like mancubi and revenants, and then its just relentless with it's mean-spirited ambushes. Blue key is guarded by chaingun snipers is another offender, may rng be with you or it will be several tries. Action then dies down a bit until the exit arhcvile, the final luck battle. I was glad that i don't have spend another second in there. Kudos to the good looks, but that's not enough to save it i'm afraid. Some screenies (plus one test gif):
  12. Catpho

    Post Your Doom Picture (Part 2)

    Grey @gaspe, gray!
  13. Catpho

    zekhmet community project - let's map!

    Uh, mine is not a WIP. I was just messing around!