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elmle

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About elmle

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  1. elmle

    Whitemare 2 demos [-complevel 9]

    Map 32 UV-Max in 17:56 w232-1756.zip Cool map, 3 unkillable mancubus. Surprisingly easy to max, took me way less time to survive than map 25.
  2. You actually did everything correctly, except I believe you forgot where the red switch was since you tried pressing it before you had the key but then never returned to it. After you pick up the red key you are real close to finishing it, maybe next time. Thanks for playing!
  3. elmle

    Whitemare 2 demos [-complevel 9]

    Map 27 UV-Max in 9:13 w227-913.zip
  4. elmle

    Whitemare 2 demos [-complevel 9]

    Map 24 UV-Max in 21:07 w224-2107.zip Slow as heck but I would rather not do it again.
  5. @sarge945 If you were to test my not-a-meme map I would appreciate it! @Garbage I gave your map a go: bloodcascdemos.zip Neat little map, I died once or twice before finishing it. Found it strange that you could just exit without ever seeing the yellow key, I later looked a what was behind the yellow door and the rewards don't seem appropriate for such a detour. Maybe put a blue armor in there so you get something for your troubles(thinking continuosly here). Texture errors/bugs: The red walls after you leave the starting room are misaligned. The textures of sector 48 and 34 are misaligned. Linedef 215 and 308 are misaligned. When you first get to the blood area the ashwalls can disappear into the skybox. Sector 162 doesn't raise properly. It seems weird that sector 110 has a metal ceiling.
  6. elmle

    Whitemare 2 demos [-complevel 9]

    Thanks Poncho! Map 25 UV-Max in 9:13 w225-913.zip This level wasn't annoying at all, I promise. Anyone wanna give maxing map 18 a try? It requires some hardcore tyson-esque gameplay and its too much for me...
  7. elmle

    Whitemare 2 demos [-complevel 9]

    Map 21 UV-Max in 6:01 w221-601.zip
  8. elmle

    Whitemare 2 demos [-complevel 9]

    Map 04 UV-Max in 13:23 w204-1323.zip Skips two archviles that are deaf inside a monster teleporter room.
  9. elmle

    Whitemare 2 demos [-complevel 9]

    Map 19 UV-Max in 5:18 w219-518.zip
  10. elmle

    DSDA on YouTube

    Whitemare 2 map 19 has been beaten, turns out the only way you can finish it is to grab the soulsphere from the northwest and then never go near that spot again. https://www.doomworld.com/forum/post/1898306
  11. elmle

    Whitemare 2 demos [-complevel 9]

    Map 19 UV-Speed in 1:55 w219-155.zip Pretty sloppy but hey, its the first demo of the map! Maxing it is proving troublesome...
  12. elmle

    DSDA on YouTube

    Whitemare 2 map 17 is one of the impossible ones. Atleast I couldn't find a way to open that red door, and judging by the lack of demos neither could anyone else.
  13. @Pegleg I played through your level: pathtordelm.zip Started recording a new demo every time I died(probably 10+ times) and this was the first time I survived it(I was going for a max but I didn't find one secret). So, it looks good. Personally I'm not a fan of how it plays, feels very claustrophobic and you almost have to kill every monster in order to make any progress. A bug: Is sector 265 supposed to be joined? Because the yellow key has no use if it is. Some texture errors: Linedef 832 the switch texture is halfway in the floor. Linedef 1282 is upper and lower unpegged even though its a door so it looks weird when you open it. Some flats that seem wrong: Sector 140, 283, 290 and 482 have a marble ceiling. Sector 153, 162 and 287 have the grey rocky(sand?) ceiling. Sector 397, 379 and 440 have the red crackle ceiling.
  14. I added difficulties and multiplayer monsters/ammo to my map. infernelm.zip Also made a new demo because the old one will probably desync. infernelm859.zip Any maps that need demos at the moment?
  15. No memes this time :^) I was asked to make a map for this so over the last couple days I've been putting together this Limbo "remake". I'm not sure about the difficulty/ammo/health balance, gonna need someone else to test it to know. Place of Torment: infernelm.zip Inspired by: Limbo Build time: 3 days? Music: E2M5 Coop support: Extra monsters and ammo. DM Support: Starts only Max demo: infernelm859.zip Screenshot: If this ends up encroaching on someones reserved slot feel free to not include it.
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