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Steveb1000
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About Steveb1000
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Junior Member
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In which difficulty do you prefer playing Classic Doom?
Steveb1000 replied to Admen's topic in Doom General Discussion
Ultra violence. It's above my skill level, especially for modern wads. But I like to experience the maps in the way that - normally - the author intended and in the way that most people discuss the wad. -
Mappers you wish to see make a comeback
Steveb1000 replied to Xaser's topic in Doom General Discussion
Anders Johnson, Erik Alm and Eternal for me. I'd love to see Dannebubinga make a full comeback, after making a couple of maps last year. Also, based on a hunch and some comments he has made since he started uploading playthroughs, I reckon Dario Casali is working on maps again right now. (PS maybe we could have a greatest comebacks thread or list? I guess Insanegazebo would be top). -
Sunder. I love moody music which sounds like it comes from a film score.
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Just finished this. Amazing. Love the constant DBP emphasis on new assets and a coherent feel. Too many great maps to name but the final fight map will surely go down in legend. Thank you to everyone who made it.
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How many times do you save in a single level?
Steveb1000 replied to Karnasis's topic in Doom General Discussion
I save very often, usually after each encounter, sometimes also mid fight. It's not to make the level easier because i don't go back to optimise. If i misplay, waste loads of ammo, and have 4% health, I save and play on. For me, the priority is experiencing new areas and new levels, not playing a level repeatedly until I can 'beat' it. -
Roast potatoes
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How generous.
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Think I've only quit two; BTSX1 after Map 14, and ALT after Map 4 - didn't feel like the progression was worth the effort.
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Getting Back To Doom-Ing (Or Recommend Some WADs)
Steveb1000 replied to PsyDOOMer's topic in WAD Discussion
I'd say finish scythe 2. The final third is not just a big jump in difficulty to around the level you want but a big jump in quality. It's much, much better. Play from Whispering Winds onwards and you have a great mini megawad to get through. -
What are your most fun battles in Doom? (Regarding level design)
Steveb1000 replied to MarkaN's topic in Doom General Discussion
I enjoy chaotic, open, maps, where you can roam pretty much anywhere from the start, while desperately trying to gain a foothold. So stuff like Dark Dome from AV, The Indomitable Mastermind from Struggle, Solidao from Ozonia and Mu Cephei from Sunlust. -
Just finished Ozonia, it was fantastic, thank you for making it!
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Playing Doom as opposed to watching Doom yt vids
Steveb1000 replied to Stroggman's topic in Doom General Discussion
I remember being in in arcades in the 1980s and 1990s, when people would happily stand by the side of machines watching other play. I also used to enjoy watching my older brother playing Command Conquer-style games in the 90s and 2000s (he was much better than me!) and enjoyed watching early TV shows (like Gamesmaster) where you saw other people play. My experience is that watching other play has always been part of my gaming experience (I'm 43) and I regard watching YT and Twitch is just another version of those days spent stood at the side of an arcade machine. -
[GZDoom] BirminDoom v1.0 - 10-map community project
Steveb1000 replied to UltimateDecaf's topic in Community Projects
Looking forward to a map with a confusing, inescapable hell-pit, perhaps it called be called 'New Street Station?' -
What was the vibe of Doom community in late 90s / early 2000s?
Steveb1000 replied to Sneezy McGlassFace's topic in Doom General Discussion
Doomkids comments seem to help put the important of Alien Vendetta and then Scythe in context. Would it be fair to say they modernised and to an extent saved Doom and its community? -
Doom Podcast - An Evening with Nirvana
Steveb1000 replied to Nirvana's topic in Doom General Discussion
This was great- the best episode yet.