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Steveb1000

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About Steveb1000

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  1. Ultra violence. It's above my skill level, especially for modern wads. But I like to experience the maps in the way that - normally - the author intended and in the way that most people discuss the wad.
  2. Anders Johnson, Erik Alm and Eternal for me. I'd love to see Dannebubinga make a full comeback, after making a couple of maps last year. Also, based on a hunch and some comments he has made since he started uploading playthroughs, I reckon Dario Casali is working on maps again right now. (PS maybe we could have a greatest comebacks thread or list? I guess Insanegazebo would be top).
  3. Steveb1000

    Best Megawad Soundtrack

    Sunder. I love moody music which sounds like it comes from a film score.
  4. Steveb1000

    DBP59: Zeppelin Armada

    Just finished this. Amazing. Love the constant DBP emphasis on new assets and a coherent feel. Too many great maps to name but the final fight map will surely go down in legend. Thank you to everyone who made it.
  5. I save very often, usually after each encounter, sometimes also mid fight. It's not to make the level easier because i don't go back to optimise. If i misplay, waste loads of ammo, and have 4% health, I save and play on. For me, the priority is experiencing new areas and new levels, not playing a level repeatedly until I can 'beat' it.
  6. Steveb1000

    Best use of potatoes

    Roast potatoes
  7. Steveb1000

    DBP61: Tempest Enterprise

    How generous.
  8. Steveb1000

    moments that made you quit a wad

    Think I've only quit two; BTSX1 after Map 14, and ALT after Map 4 - didn't feel like the progression was worth the effort.
  9. Steveb1000

    Getting Back To Doom-Ing (Or Recommend Some WADs)

    I'd say finish scythe 2. The final third is not just a big jump in difficulty to around the level you want but a big jump in quality. It's much, much better. Play from Whispering Winds onwards and you have a great mini megawad to get through.
  10. I enjoy chaotic, open, maps, where you can roam pretty much anywhere from the start, while desperately trying to gain a foothold. So stuff like Dark Dome from AV, The Indomitable Mastermind from Struggle, Solidao from Ozonia and Mu Cephei from Sunlust.
  11. Just finished Ozonia, it was fantastic, thank you for making it!

    1. Deadwing

      Deadwing

      Glad to hear that you've enjoyed it! Thanks a lot, man! :D

  12. I remember being in in arcades in the 1980s and 1990s, when people would happily stand by the side of machines watching other play. I also used to enjoy watching my older brother playing Command Conquer-style games in the 90s and 2000s (he was much better than me!) and enjoyed watching early TV shows (like Gamesmaster) where you saw other people play. My experience is that watching other play has always been part of my gaming experience (I'm 43) and I regard watching YT and Twitch is just another version of those days spent stood at the side of an arcade machine.
  13. Steveb1000

    [GZDoom] BirminDoom v1.0 - 10-map community project

    Looking forward to a map with a confusing, inescapable hell-pit, perhaps it called be called 'New Street Station?'
  14. Doomkids comments seem to help put the important of Alien Vendetta and then Scythe in context. Would it be fair to say they modernised and to an extent saved Doom and its community?
  15. Steveb1000

    Doom Podcast - An Evening with Nirvana

    This was great- the best episode yet.
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