xit-vono

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About xit-vono

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  1. Here is one that I did.
  2. Well I think I started trying rn14 around 2008/2009, but did not succeed until april 2015 after about two months of serious trying. I had also worked on it on and off for quite a lot of time. Other demos that are very hard worked I know are for example Sedlo's lv24-036.
  3. I think I would put av20 in the insane category. It's definitely possible, but should be harder than anything I've done.
  4. It's been a while, but I remember discovering a rocket jump on map21 which should be quite a bit faster than the one you used at the end. Other than that I found that this was a very entertaining demo, so good job!
  5. I may take a look at the tyson. I think it's a good time for me to get back into dooming.
  6. I remember a wad a while back called mb.wad I think. It may have been made by Cameron Prosser. Anyways, there were some comments that the wad was made for TAS because of its difficulty. In particular, the second map with the lowering platforms was very difficult.
  7. It is difficult for sure, but we have known that is possible for a long time. Considering how many mind blowing demos have been done recently, I would say it is worth trying.
  8. Not really, I haven't paid too much attention to the tricks. As you may have guessed, I'm still a little shaky on my knowledge of the last few maps. You are right that this seems like the perfect choice. My current goal is to be more consistent, and also I would like to be able to do any map from a pistol start in case I make a mistake. Actually if anything I think map27 would be a good place to add a trick. I should also practice the jump on map30, and see if I can get 3 rockets in 1 trip with some regularity. I have looked into the map21 glide in the past, which is not too difficult with the method that Vince uses of lining it up and doing strafe50. I'm not sure however if playing on competition doom would make this harder. Thanks for mentioning AGDQ. It really means a lot to me when people support me for doing this for my friend.
  9. My first 30nm. If someone can upload this to youtube, I would very much appreciate it. 30nmxv.zip
  10. I think using the pacifist exit for a tyson run would be OK. I doubt the brain counts towards 100% kills , so it would be like leaving a lost soul behind. Still I doubt there is a reliable way to kill the cyberdemon.
  11. 30rn would be a logical next step, since I just filled in the last of the nightmare tables :) But seriously, I think 30tn is very much worth looking into.
  12. The main outdoor area where you start in TNT map32.
  13. In my opinion, individual levels is better. That way any one of them can be improved without affecting the others.
  14. Hi folka, I see people have been doing some runs on this megawad, so I'm curious what remaining maps can be done on nightmare. The remaining maps are 10, 19, 22, 25, 28, 29. I've been working on map10, and believe it to be quite manageable. Map19 seemed possible, as did 25. SAV88 believes map28 to be possible. I suppose I should check out the skill 3 respawn on map29 that was done for research purposes.
  15. I've noticed on av20 fairly early in the level that there's a place where if I get up close to punch an arch-vile it will only do 20 damage. Is this related?