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About t.v.
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[TEMPORARILY UNAVAILABLE] Harmony: MS-DOS Edition!
t.v. replied to OpenRift's topic in WAD Releases & Development
Well... February is out of the picture. The past 2 months I didn't have any time to work on this. I hope to find some time in March/ April. -
[TEMPORARILY UNAVAILABLE] Harmony: MS-DOS Edition!
t.v. replied to OpenRift's topic in WAD Releases & Development
I am still working on it, but I have other priorities, so it is going very slowly :-/. The plan is to make it compatible with most ports. I don't think it will be 100% vanilla due to all the visplanes. If all goes well it should be ready February 2023, but I make no promises. -
Importing [copy-pasting] an image is just the first step. It is good to get the rough lines, but after that it can take hours to brush it up.
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[TEMPORARILY UNAVAILABLE] Harmony: MS-DOS Edition!
t.v. replied to OpenRift's topic in WAD Releases & Development
Yes, please. It is ok to make test versions for yourself and testers, but do not make it publicly available. No hard feelings. Oh, and about the ENDOOM... I like mine better :-P -
[TEMPORARILY UNAVAILABLE] Harmony: MS-DOS Edition!
t.v. replied to OpenRift's topic in WAD Releases & Development
I appreciate your enthusiasm, but I need to cool it down a bit. Like I just said in the announcement thread: So please stop distributing 'copies' of this release. You seem to know your way around the technical limitations of Doom, so I might contact you for help on the compatible version :-). -
Thanks for the compliments everyone! I agree. There was already a plan to make a more compatible version. It seems people really want one :-) There is no deadline, but it will come. Just enjoy the current release for now. Furthermore I would like to point out that I do not own the sound effects in the Unity release. They are property of id Software/ Bethesda. Officially I cannot redistribute them, so neither can anyone else. The 'compatible version' will contain new sfx.
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Today: Harmony is released! In 2009 Harmony was released as a stand alone game with the ZDoom engine. Now in 2022 it is released as an official mod for Doom! slayersclub announcement Get it for free with the re-release version of Doom or Doom2. I had to make it compatible with the Unity port, so changes had to be made. It now includes: * Low resolution [high quality] sprites * 2 new maps! * 1 new monster * Updated set of weapons * Fixes difficulty settings (yes, the Centaur map) * updated and wide screens I was blessed with help from some of the most talented people in the scene: * Full MIDI soundtrack by James Paddock * Intermission and end screen by Space is green * Dehacked fixes by Xaser * Sound effects by Chad Mossholder It was an amazing experience getting this done. It was hard work, but the end result surpasses my expectations!
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One more. I call it 'Tomato chopper' :-P
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t.v. changed their profile photo
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ANSI art is a quirky mix of pixel art and text (ASCII) art. Here are two more I made:
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That sounds great. Feel free to do so.
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Sure, go ahead!
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Some more ANSI art I made in the past 3 weeks (not Doom related). When I started it felt very limiting. But I believe I have mastered it now. BTW: I am working on a few more :-)
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hmm, I messed up my answer to Graf Zahl, in the previous post. Here is what I intended: "Thanks! I have attached them to this message. May I ask what you want them for? ANSI harmony and revolution.zip
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I recently started making Endoom (aka ANSI) art too. It is a lot of fun playing around with the limitations and possibilities, once you get the hang of it :-) Here are 2 screens I made for my Doom projects... If I had a time machine they could have been included in the wads :-) I'm using Endedit. Great program!