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29 files

  1. Gasplant

    Thanks for downloading!

    This is a very simple Doom deathmatch map, there isn't really anything redeeming about it.

    I'm only uploading for archiving purposes, but I hope you enjoy it.

    6 downloads

       (6 reviews)

    Submitted

  2. Hardcarrys From Space

    I got bored and then i did this.

    My Deathmatch wad, featuring 6 new maps!

    - Custom Textures
    - Custom Musics
    - 3D Floors
    - More Zdoom stuff like slopes and light effects

    2 downloads

       (1 review)

    Submitted

  3. Green Pile

    G r e e n - P i l e --------------------- A wadpack of 6 mini-deathmatch levels maded by lukasxd, i take some ideas from brit11, exec and some other greats wads and some great music too :p .

    8 downloads

       (8 reviews)

    Submitted

  4. GruDM

    This is an accumulation of deathmatch levels I have made. There is no set theme. Some are parts of coop levels in progress, some are just spaces I created for the purpose.

    A Duel - Duel map shaped like an A with a bridge.

    X Duel - X shaped duel map..

    Octagon Duel - Octagon shaped duel map (imaginative, huh!)

    Pentagram Deathmatch - A Deathmatch map with a sequence of six switches, which unlock a two switch combination, giving access to larger guns and more play area.

    Tank Deathmatch - A small base with two tanks in a large room. In one tank is a rocket launcher, the other, a plasma gun. Using the computers in the rooms will drain the tanks, trapping anyone caught inside for 30 seconds..

    I will add more maps if/when I make them..

    3 downloads

       (3 reviews)

    Submitted

  5. GodHand

    This is my first map I made, its a Deathmatch map made for Skulltag,Zandronum, and Zdaemon.

    7 downloads

       (7 reviews)

    Submitted

  6. Infernal Doomers Deathmatch

    Classic Doom DeathMatch by Infernal Doomers Team!

    24 downloads

       (24 reviews)

    Submitted

  7. Headcut

    15 funny DM maps for playing in ZDaemon. Ideal for FFA. 4-10 players recommended Tested on ZDaemon 1.08.01

    17 downloads

       (17 reviews)

    Submitted

  8. The Hell Pit

    The hell pit is a fast paced deathmatch map with secret doors leading to

    0 downloads

       (0 reviews)

    Submitted

  9. Hachisch Deathmatch v2

    A deathmatch level built from my previous Doom2 map "Hachisch". Now I've decided to take advantage of some new features from Zdoom/Zdaemon; mirrors, translucent textures, slopes... So "Hachisch deathmatch" WON'T run in the original Doom. The map can be quite enjoyable played between two and six players. At least it offers a pecu- liar atmosphere, far from the conventional Zdae- mon maps. If you enjoy this map, take a look to the ori- ginal "Hachisch", a singleplayer level for the classic Doom2. It can be downloaded from: http://www.doomworld.com/idgames/index.php?id=13713

    6 downloads

       (5 reviews)

    Submitted

  10. Hogwash

    Three deathmatch maps. The first map is a bit small, while the second and third open up a bit. I think, however, it is playable with any number of players below 8. Another note, for some reason the bots function well on the first map. ?

    0 downloads

       (0 reviews)

    Submitted

  11. Halo Gen

    A set of 10 maps designed for 1on1 play. Some might sustain 4 players too.

    5 downloads

       (5 reviews)

    Submitted

  12. Gravecat's Rocket Arena v1.1

    This is your typical, standard rocket arena. It's fairly simple as far as maps go, but it was my first foray into map-making since I was a kid. There's four starting points, plenty of ammo and powerups lying around, plus a secret area in the middle which can only be opened by activating two switches.

    0 downloads

       (0 reviews)

    Submitted

  13. HellKnight's Deathmatch #1

    Its HellKnight's First DM level and it seems great sofar. Its been submited to zdaemon forums and many seem to like what I've done sofar so I've decided to upload it here.

    2 downloads

       (2 reviews)

    Submitted

  14. HELLRAISER!

    A simple deathmatch level for any port. Small, but fun.

    9 downloads

       (8 reviews)

    Submitted

  15. gothic dreams

    6 dark gothic extremely well made deathmatches.

    10 downloads

       (10 reviews)

    Submitted

  16. Green War

    38 downloads

       (38 reviews)

    Submitted

  17. GooberMan's DeathMatch series Map 1: Abandoned Asteroid Mine Cave

    Rather tense little deathmatch map based in an abandoned asteroid mine. Lots of ambush points, things you'll miss first time, a few scripted effects, and the best part is the dim lighting. Possibly a bit big for 2-4 players, but should prove fun with 8 players.

    5 downloads

       (5 reviews)

    Submitted

  18. G R A I L 2 --- for DOOM ][ LEGACY<br><br> 1 NEW LEVEL WAD FINISHED AUGUST 29TH 2001

    Designed for Deathmatch, but as usual I have put a few monsters in. A MEDIEVAL style level. Features include deep water and real 3D floors etc. Sort of a demo of my forthcoming megawad GRAIL QUEST 3D which will hopefully have some new textures and sprites. My aim is to make a sort of medieval equivalent of the mummy phuquers with a knights Templar/holy grail theme but the new textures are taking longer than expected, hence the modified heretic textures.

    0 downloads

       (0 reviews)

    Submitted

  19. The Hexagon Base

    A DeathMatch level. Seems to have small battle field, but you forget the 2nd floor!

    0 downloads

       (0 reviews)

    Submitted

  20. Genocide

    This is a remake of ledgesi.wad by Mark K. Gresbach Jr. The level is mostly the same, just prettier to look at.

    0 downloads

       (0 reviews)

    Submitted

  21. Ground Zero (beta v2.0)

    Capture The Flag Doom that's basically Team Fortress Doom with some Command & Conquer stuff

    0 downloads

       (0 reviews)

    Submitted

  22. Haunted House -- The Deathmatch

    Deathmatch in a haunted house-type place. Courtyard, foyer, a couple of rooms. A REAL BRIDGE (go over AND under) and a hallway under a hallway! Thank you DOOM Legacy! (see below for more)

    0 downloads

       (0 reviews)

    Submitted

  23. Gunner DeathMatch 1

    I've added node for Doombot 4.0.

    A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes.

    0 downloads

       (0 reviews)

    Submitted

  24. Gunner DeathMatch 2

    I've added nodes for Doombot 4.0.

    A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes.

    0 downloads

       (0 reviews)

    Submitted

  25. Gunner DeathMatch 3

    I've added nodes for Doombot 4.0

    A Brick-Metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. There's no ZDoom Effects, but hopefully in 4 or 5 (when I figure out ZDoom Editing) there will be some. Until then, Oh well... I had some last minute changes in the items. Some are moved around, or more added none major.

    0 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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