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37 files

  1. DEATH TOWER

    This is my first level larger than three rooms! So please send me a mail describing what should be different or so. Also report all the bugs you find ! I'll create further Death-Tower levels soon.

    15 downloads

       (0 reviews)

    Submitted

  2. Epiphany

    Epiphany it's a single map for Heretic which takes place in a building property of D'sparil's minions, used as a storage, sacrifices and worship to D'sparil

    22 downloads

       (1 review)

    Submitted

  3. Emerald Bathhouse

    A Small-Medium sized level for vanilla Heretic that replaces E3M1. The map was originally part of a bigger episode wad that I was working on, but I stopped working on it later, leaving only this map finished.

    31 downloads

       (8 reviews)

    Submitted

  4. FINAL1.WAD for HERETIC *REGISTERED ONLY* E1M1

    My first HERETIC wad and a good one at that!!

    15 downloads

       (3 reviews)

    Submitted

  5. Every Which Way but Out

    One puzzle after another. Solve them all and may be you will live to go on.

    12 downloads

       (4 reviews)

    Submitted

  6. dejavu

    Do you like Michael Krause Wads? If yes, you should try this map. Hope you like that.

    17 downloads

       (9 reviews)

    Submitted

  7. doom castle

    map based on ff mystic quest final level "doom castle"

    22 downloads

       (11 reviews)

    Submitted

  8. D'Sparil's Final hour

    This was supposed to be a Heretic Treasure Chest final map but seems that project is dead now.... so i'm releasing this tiny gem to the world, it was finished two-three months ago i dun remember anymore

    23 downloads

       (16 reviews)

    Submitted

  9. Hell Fucker Castle!!!

    My first Heretic map, pretty darm difficult...

    12 downloads

       (4 reviews)

    Submitted

  10. You Diabolical SOB!

    After reclaiming the area the masters sent you for, you suddenly remembered that you didn't ask how to get back. It didn't cross your mind that you would surrvive. So, determined to do more than surrvive - you head off, looking for the way back to house and home!

    13 downloads

       (5 reviews)

    Submitted

  11. Fetals Asylum

    This is another level brought to you by, MOSH PIT STUDIOS. This wad has two levels in it. The first level, is short and dark... a warm-up for the real action in level two, the main one! In the main level, it has a castle feel to it, with many rooms to explore. Many of the rooms are uniquie in it's own way. Again, you have to find ALL the three keys, and get out alive. Difficulty settings are in place, so 4-5 is pretty tuff, having ALL the BOSSES /. Good Luck, and look for more levels by MOSH PIT STUDIOS.

    15 downloads

       (6 reviews)

    Submitted

  12. HERETIC: Dystopia Level

    This is my first level that I ever made. I experimented with different things, and it came out pretty good. The level has 4 main rooms, then you have to use some switches to get to the other areas. There is one secret room, which holds the Phoenix Rod, but it is available on difficuties 1-3, in the open. The Mace is even included on this level, don't ask! There will be some mosh pits down there, where I have placed all three BOSSES at. This is beatable without cheats and you are very well supplied with weapons and things. Check it out, and send E-Mail.

    12 downloads

       (5 reviews)

    Submitted

  13. Danarchy's Heretic Speedmapping 1: The Sewers of D'Sparil

    The usual speedmapping drill. The authors got 100 minutes to complete their maps under the following guidelines:

    "Even underwater cities like D'Sparil's Dome need sewers. In this session, you will be designing what they look like. Are they dingy and full of muck or are they well-kept, blue-tiled affairs? It's up to you to decide. You have 100 minutes to make this map, and don't forget Heretic's neat effects."

    103 downloads

       (7 reviews)

    Submitted

  14. Fortress of D'Sparil

    A Heretic level I decided to do for a change from Doom levels, and partially because ZETH supports Heretic ;).

    12 downloads

       (3 reviews)

    Submitted

  15. Eidolon's Lair

    Eidolon's lair from Hexen II converted to Heretic

    51 downloads

       (33 reviews)

    Submitted

  16. D'Sparil's Lost Keep

    A base style level, with lots of monsters.

    19 downloads

       (5 reviews)

    Submitted

  17. The Fiery Crater v1.0

    After you entered the core of the volcano in Fiery Descent, you found yourself in the middle of a smoldering crater on the other side. This map picks up where that one left off, as you journey deeper into it, discovering an ancient fortress built into the side of the lava mountain.

    I was heavily inspired by the designs of Gothic DM when I built the fortress areas of the map.. and because of that came very close to Heretic's limit on lines displayed. I also brushed up against the savegame buffer limit (as I did with Water City), and so that's why the area around the blue key seems small. If I made the map larger like I was planning on doing, then you wouldn't be able to save. Not worth it..

    This level has been designed to be extremely difficult, so only Heretic masters need apply. There is just enough ammo to get through things, but don't count on not ever having to fall back on weaker weapons. Also, use those Time Bombs! I didn't put a dozen of them in the map for nothing!

    18 downloads

       (6 reviews)

    Submitted

  18. Enchanter - For Heretic

    53 downloads

       (8 reviews)

    Submitted

  19. The Fiery Descent v1.0

    While I enjoy making my various water-themed maps for Heretic, I thought a change of pace would be in order. So I created this map, set inside a great volcano. I'll be the first to admit that it's not very long, but that is the idea..

    I made every attempt to make the inside of the volcano as realistic as possible. Thus, there are many places where the ground is unstable, and plenty of nasty lava pits to fall into. Most have ways out however, but it's not a good idea to go in them!

    Oh, and in case you were wondering, the background music is from the Aitos region of the SNES classic Actraiser.

    30 downloads

       (7 reviews)

    Submitted

  20. Desert Crypt

    While traveling through a desert region, you are ambushed and knocked unconscious by a group of golems. You wake up to find yourself inside a sarcophagus. You push the lid of off the coffin and climb out. You hear the sounds of stone debris being piled up outside the entrance to the tomb. They are sealing you in. At your feet you notice your crossbow. Whoever has put you in here has tossed your weapon on the tomb floor to be sealed in with you. You force the door open and begin fighting your way out of the crypt...

    28 downloads

       (14 reviews)

    Submitted

  21. Dark Mountain

    A graveyard is being harvested of corpses to create undead warriors. Fight your way into the caverns beneath the mountain to destroy the evil inhabitants.

    21 downloads

       (12 reviews)

    Submitted

  22. Exorcist

    Once again the hell is breaking loose. You must exorcize the evil spirits back to their home world.

    10 downloads

       (2 reviews)

    Submitted

  23. Neat and dustproof

    Beautiful, very beautiful

    11 downloads

       (4 reviews)

    Submitted

  24. Escape from exaggerated evil patch

    This is a graphics patch file intended to be used together with eatdust.wad, if you want to. Start the game like this:

    heretic -file eatdust.wad eatdusd.wad

    and the evil level will be slightly less evil, I hope.

    7 downloads

       (1 review)

    Submitted

  25. Fast fard

    Silly map with UGLY layout...pretty easy too... Enough ammo to kill the boss 50 times over ;), well...almost. It might be fun though...

    9 downloads

       (2 reviews)

    Submitted

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  • File Reviews

    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
    • By Astronomical · Posted
      Valiant was hyped up in my mind as a future favorite megawad, Often proclaimed as the best megawad by many.   But it is imperfect. 1. The Super chaingun is lame, not a fan, it want's to be the ultimate weapon, but it is never set up to be powerful, most enemies are too tough too be taken down by it without justifying use of a better weapon, and moments where cannonfodder are plentiful enough to justify it are too rare.  Most importantly chaingun sniping is limited, I almost wish for a regular chaingun because its ability to pick off enemies from a distance was that valuable for me.  The pistol isn't a good replacement for it, so a gap is left to pursue an overlap in the arsenal.  The custom enemies are fun all of them are great.    2. The maps are divided into episodes Ep1 - Earth tech base that is fun Ep2 - Waste episode that is ok I think for 2 or 3 maps but starts to suck later Ep3 - The Darkwave episode Ep4 - Hell that is hell to play Ep5 - Lunatic reloaded (I liked lunatic so it's fun)   The aggressive red and orange maps just unfortunately suck sometimes.  The maps aren't bad but annoying and it feels like they suck out the fun.  The other 3 episodes are fun most of the time but are imperfect.  I love custom monsters and weapons so I had that to look forward too every map, but the wad just isn't fun sometimes.   3.  Maps are detailed, but I personally enjoy vanilla maps so it doesn't appeal to me in that regard.  But In theory you wouldn't notice it because of the speed of play, the best valiant maps would be hard to recreate from memory because they would force the player to go fast.  But that also clashes with Skillsaws love of map 24 the Chasm, I wanted to idclip so many times because I fell off a thin ledge or didn't do the platforming section as well, I didn't but the restraint required was immeasurable.   4.  The aracnorb, cool in theory but combined with high ceilings made me want to hang myself, thankfully Skillsaw made the ceiling so high I can't hang myself from it because there isn't a ladder long enough.   5. I don't have a 5th point but I like the number 5 so I felt disgusting not having a 5th point.   To conclude, Valiant is fine and most of the enemies are cool but it has issues, play at your own risk.
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