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mforest1.wad

   (4 reviews)
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About This File

I didi have a whole story for this but i forgot it, something about demons escaping (cages at beginning) and stopping them then going out through the teleport at the end because your boss wont come back for you. i dunno that sounds about right :)


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Unknown date

  
Well after half way through I thought it was kinda easy, although the end was more challenging. It's rather simple, yet still rather fun.

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Unknown date

  
Extremely simplistic wad from 2000 that looks as though it could have been dated 4 years earlier without anyone knowing any better. All-brown in texture theme, with wood mixed in with some MOD here 'n there. The gameplay is at least fun, but the flow is awkward and the nonlinearity only works to a degree in that going the wrong way will cause backtracking. Decent, but nothing too special for its age. 5/10 -Snakes

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Unknown date

  
This map is really not that bad. It's very very basic in design with really no great detail. It is however fun to play and gets more and more challenging towards the end. I had lots of health in the beginning but not so much near the end. This map is like one I made when I first started mapping, simple, basic, and fun. I would say this worth a go. 5/21/07

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Unknown date

  
This is dated November 2000. You fight 157 initially weak monsters in a series of 1995-style wooden rooms. Starts off easy, but the monsters get tougher as it goes along; the gameplay is very fast-paced, and you can dodge a lot of the baddies if you so choose. The first half is laudably non-linear approach. Ammo, health are just right; holds off giving you the double shotgun until quite late. Good fun, very simple.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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