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Outpost of Hell 2 - The Fortress

   (8 reviews)
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3 Screenshots

About This File

This level is set in a fortress, composed by two parts: the first is its newest building, with offices, a little hospital, a cemetery; the second part is the real fortress, with a huge courtyard, battlements, towers, a big library, a first aid, some warehouses, a dormitory, a refectory, a "church" and a "technology base" or "teleport base". I tried to make a multi-theme level, with a main texture (GSTONE1) and other various textures (such as wood, metal, tech textures, etc.). I used again the SP_HOT texture in the crypts, in order to make a sort of link with the first episode of this series. Someone couldn't like it, but I think it is a characterizing texture! Note my improvements compared with my first level of "Outpost of Hell" series: it is more detailed, more good looking and architecturely very fine. This .WAD was designed as a single map, but I had to divide the level into two different maps, because of WadAuthor limitations and errors. It will take you more than one hour to play it to the end. You need ZDoom to play this level correctly!


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Unknown date

  
Zuglydoom required, next map!

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Unknown date

  
One of the best maps I've ever played! 5 stars!

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Unknown date

  
Very good looking, challenging map. I had an intense game for 1-2 hours. Nice! 4/5

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Unknown date

  
I like it!

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  • File Reviews

    • By Obsidian Plague · Posted
      A fun idea, a fun execution, and even more fun gameplay. Wonderful. A must play.
    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
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