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NO MERCY FOR DOOM II [- ONLY THE HARDEST TRADERS WILL SURVIVE -]

   (6 reviews)
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About This File

After our two levels "La Galeria" and "Tomb of Terror" we started to create a new Level called " No Mercy" for Doom I ! The beginning of the level was genius but then it sucked. So, we rested for a while and after more than a half year - we're proud to present "NO MERCY" for DOOM II ! The design is really cool and the level is made for tha DOOM Elite. Of Coz you will ask: "Why another fucking Doom Level". We answere: "coZ there was a lot of crap in the boards we checked out ! This is no "CyberDemon vs. Human with Pistol" Level !! The level is VERY hard, but every fight is fair ! Ya only have to be a very good Doom player ! Also another idea was to bring in words and BBSs addyS from the local underground scene ! You will find them all in the "Elite-Only" Hall (TM)! There is a place in the level where you have to choose between three holes ! Just jump into the "Elite only" hole. If you manage to survive ya will reach the "Elite-Only" Hall (TM). Inside the hall there is also our special guest star [-hhR!] waiting for you (guy with six years of trading). On the walls you'll find a lot of interesting words, jokes and greets !

And always remember: ONLY LAMERS USE THE CHEAT !!


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Sort-of excercise map. Try it if you like to kill first 4 barons in one room with a chaingun, then a pile of cacos, then a mix of some low-tire enemies and a cybie, then an av & two chaingunners, then a few ss solders, then a bunch of revs, etcetera. But if you expect some sort-of adventure, ambiance or gameplay, dislike unmarked doors or are allergic for infantile sounds: skip it. Overall: I doubth many players are waiting for this. 1* for the effort. BTW UV is, despite authors claim, disappointingly easy.

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TimeOfDeath

  
liked

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Guest

Unknown date

  
Average map and awful replacement sounds.

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Guest

Unknown date

  
This is dated March 1995. It's bulked up to 3mb with some screenshots and lots of terrible hissy new sounds. My advice to Doom level authors is never to record your own funny dialogue. The gameplay pissed me off in the very first room - like most of the rest of the level it's an undetailed square arena with a handful of medium baddies that you kill whilst circle-strafing. The first room requires you to find a non-obvious secret door. The rest of it is just as dire.

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Guest

Unknown date

  
Mediocre

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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