Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Widow Maker

   (3 reviews)
Sign in to follow this  

Guest

About This File

Clues discovered at Gates of Anguish and Despair base have led you to the corporate headquarters and genetics labs of UAC. The evil infestation has reached even here. You enter an otherwise unguarded building a take the elevator to the upper floor. Things seem quiet, soft music is playing and there is a familiar guard outside the elevator door. Hmm, they have changed the decor since the last time you were here. You look over at the Reception Desk, and spot the Imps! Things are going to get tough. But you're the best, heh? Nothing is going to stop you from your mission, not some pesky little Imp! Play it cool, ammo and healing are in short supply (this is corporate life). Monsters abound, and have many places to hide. They may come out to find you, so watch your back.

Please E-Mail me with your comments on CIS. Your comments go a long toward improving my 'work'.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Impressive for a '95 level, with a nice architecture, lots of ennemis -even if it's kinda easy to get rid of them-, but altered by the fact that you don't need any of the three keys to finish it : by doing so, you miss about 85% of the wad. Still good for these early times... 4/5

Share this review


Link to review
Guest

Unknown date

  
A big, intricate, beautiful map that, sadly, plays like shit. Several dozen completely unmarked doors and 47(!!) mostly unmarked secrets makes this a complete nightmare to finish. Not once, but *twice*, pushing a random switch will make it impossible to get to a key and finish the map at all. The progression is among the worst I've seen (and I've seen much). Architecture is plain but fitting, though the layout is strange, with dead-ends and pointless rooms. This could've been great... --1/5

Share this review


Link to review
  • File Reviews

    • By Lol 6 · Posted
      Neither bad nor amazing. Giving it 4 stars because I actually enjoyed it
    • By Endless · Posted
      Cute, awesome and quite solid! Little map with a lot to pack. Would love to see a megawad or episode mapset in this style
    • By Denim Destroyer · Posted
      Picture this: you are playing a community project megawad and are still within the first ten levels. Some of the levels you have already played are fun but then you arrive here. Nothing bad or good and is over before you know it. The perfect level between two good levels in a megawad.
      Vanillic Acid is not part of a megawad or even a level set but exhibits all of the characteristics of a filler level. It has all the base characteristics of a Doom level and fails to do anything interesting with it. This level isn't bad but in the ocean of idgames why bother taking the time to play this one?
    • By Argenteo · Posted
      Awesome midis. Some maps appear to be filler? I don't dislike them. I like to take breaths. My absolute favorite is Procustes Chambers (24). Replayed and re-enjoyed again. Great music!
    • By Summer Deep · Posted
      Very worthwhile map, starts out pretty tough, then becomes more manageable, but always challenging enough. Plenty of chaingunners, Barons, Revenants etc, but the big two are absent. All it really needs is a bit more of a 'big bang' ending.
×