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Escape from Castle Chezcrea

   (35 reviews)
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4 Screenshots

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A linear, challenging level that shows off some some neat ideas I had.


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Guest

Unknown date

  
1. Lines 2688 and 2656 - texture 3CRACK - should have been G1 instead of S1. 2. The Baron of Hell cannot cross line 4688. Check ceiling heights of sectors 542 and 545 to see why. This prevents the opening of sector 249 ( tagged 666 ) and sector 248 is a secret. 3. Line 5010 should have been flagged impassible. It is possible to do a running jump from sector 617. 4. Bad choice ( IMO ) in making line 5403 a switch line. Who would have thought that a wood and blood texture was a switch ?

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Guest

Unknown date

  
I hate playing that long with the fuckin pistol before I get a real gun. Let me shoot!

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Guest

Unknown date

  
The gameplay was lacking, but design wasn't bad.

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Guest

Unknown date

  
This map has excellent graphics and I love the whole "gothic castle" setting. It has a pretty creepy atmosphere and some challenging fights...but I felt this map was too...short. I didn't feel like there were really any good fights, memorable fights, or surprises. It feels unfinished actually, like a sampling of a larger, grander idea. But, it's a fairly good map all in all because of the level of detail and the setting. 3/5

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  • File Reviews

    • By DoomGappy · Posted
      This is like the Amalgoom project 20 years before it ever came to be. Amazing little map. 
    • By Obsidian Plague · Posted
      A fun idea, a fun execution, and even more fun gameplay. Wonderful. A must play.
    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
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