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DOOM 2: THE ETERNAL WICKED

   (17 reviews)
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About This File

A few levels designed with heavy emphasis on atmoshpere and fun. Beatable withhout codes, plenty of far-out levels, and lots of fireball dodging. A splendid time is guaranteed for all...


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lupinx-Kassman

  
Decent minisode that doesn't get amazing, but does improve as it goes on. If only there were some cheesy midi renditions of his musical tastes in the levels.

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Unknown date

  
Unforunately the first level was not impressive. The first areas severely lack in any appeal.

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Unknown date

  
Actually, this WAD wasn't bad. A few of the ambushes were predictable, but for the most part, it plays like a good, classic Doom stage. I liked that there were a LOT of secrets per level.

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Unknown date

  
Who the heck is rating this wad, anyway? I thought the maps were quite fun and worth the download.

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Unknown date

  
map02 and map03 are good 3/5

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Unknown date

  
not bad.. 4/5

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Unknown date

  
Not really bad, overall. Is a mining\cavern\hell themed map pack, mostly based from map 28 and 29. I have fun playing it and that's the real matter.... 3 s4trs stars

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Unknown date

  
I must say this was a nice map set :D It was a bit short, but not bad. 3/5.-Candle M

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Unknown date

  
0 for pissing me off with inescapable blood and slime pits.

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Unknown date

  
'Authors may NOT use this level as a base to build additional levels UNLESS I am notified first and give approval.' I'm afraid your creation is no way good enough for me to even want to look at it, never mind use it. 1.5

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  • File Reviews

    • By video_ouija · Posted
      1998. Nice Heretic map with a good flow. Resource management required. I had a lot of fun learning/playing this one.
    • By Akagi666 · Posted
      Very good. I prefer Map 23 on to the early stuff tbh. I only didn't give it 5 stars cause I think Speed of Doom takes a similar style and does it better.
    • By MeriMemesX · Posted
      This is the Alpha of Doom... I mean, we are not going to fool ourselves that it is not bad, it is very bad, mainly due to the lack of many things in the HUD   so honestly I didn't like it, for an Alpha it's fairly good at that time, but even so it didn't provoke anything since I wasn't there at that time at all
    • By MeriMemesX · Posted
      Rizera would have surely enjoyed this map, it's just not for me, I find it tedious, but 100% Rizera fan   (also i figure out how softlock me)
    • By MeriMemesX · Posted
      As Jack the Ripper said: "Let's go in parts"   Decoder (MAP01): Quite short, I quite liked it although it seemed to me that there was very little room to maneuver in the first and last part of level 4/5   Look into my Eyes (MAP02): much shorter than the previous one but this one is more focused on traps, in which I almost fell a couple of times and I was able to take advantage of the last trap quite well against the demons 5/5   Mechanized Wrath (MAP03): I HATE THIS, mainly because it is a level that depends a lot on luck that the lord does not shoot right when you teleport and it was only because of that luck that I passed it 2/5   Batallion (MAP04): I really liked the dynamics of small confrontations and that you can choose if you want to start it instead of whether or not to start it after a combat 5/5   Templar (MAP05): this is quite annoying to be honest, especially the end, when you think everything is done, the most annoying enemies of all Doom2 appear THE FUCKING ARCH-VIL 3/5   Kill John (MAP06): WE WERE GOING SO GOOD, BUT WE HAD TO RUIN IT WITH THE OLD "level with artificial difficulty that is only there so that you can't pass it in at least 1 hour of attempts" 1/5   Look now, in retrospect, after having passed each and every one, it's not that bad, I mean yes, more space would be needed in some areas and fewer enemies in levels 3 and 6, but I honestly think that Obsidian, when it comes to making the maps, he didn't really care about that, they were his first times creating them and therefore his obvious inexperience shows, but they are 30 minute maps after all, so... Good   Here I leave you some screenshots of the first levels, since they are the only ones in which I was able to take nice screenshots.
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