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Killing Adventure

   (103 reviews)
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10 Screenshots

About This File

This is an all new a 32 level episode for doom2. You must adventure through many unique worlds killing awful monsters along the way. When you play this in Zdoom you get all the level names. I learnt how to use mapinfo, add new textures and add new music. The first 11 levels are on the ground and then you go into space before heading into a vivid colorful world of beauty. Many arch guys and barons and blue enemies and demons will try and stop you but you have plenty of firepower to protect you. It took me 4 months to make this and I back this up on my memory card everytime I made a level. Thailand monsoon lightning struck powerline and my laptop was fried but got it replace with warranty. After that I finish off the Killing Adventure and I drew the pictuers and the titlepic and got it scanned at my cousins house. Took me 3 hours to figure out but got it into doom finaly. I hope you enjoy the killing adventure and I also made the skys too.


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Unknown date

  
^^ I just had a dump. It was not solid, but not too runny either. I'd say it was a bit like aerated toothpaste. Also it smelled awful. Must have been the 15 pints I had last night. Ruba at his/her best is barely touching average, this almost makes it to meh. 2/5

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Unknown date

  
Typical Ruba quality - not awful, awful, but below average. Pass unless you're really bored. 2/5

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Unknown date

  
What exactly were you on when you made this? 1/5

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Unknown date

  
Some sort of post-modern joke wad

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Unknown date

  
Ruba, you have outdone yourself! What was that for a time, when you were a newbi here and no one liked your maps, but now: you have a creation that is worth for the cacoaward that you earned. Everytime you play these levels, think about what happens on earth and with our enemies. We are saved! 5/5

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Unknown date

  
I expect typical Ruba bashing from others, but I generally like his maps. From what I've played, this seems to be my favourite bunch of maps from him (along with qrumpi.wad map01). Every map is maxable from a pistol start (except map30?) and I thought some were really fun/interesting. Seemed to work fine with prboom+ complevel 9 (some stuff didn't work right in complevel2).

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Unknown date

  
it sucks! this wad is a joke wad i say for doom fans that need a laugh, but if you want a real doom wad than this is crap! I'm 11 and i can make better levels than that. yes it is sorta good in a way, but my opinion is that this wad goes to the birds, my intentions arent mean, but it was sorta a waste of my time, suggestion, at least put in 1 really good level.

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Unknown date

  
This isn't even funny, Scuba Steve pick better wads for the Cacoawards, this hardly counts as a Jokewad. 0/5 and 0/5 on this being Caco'ed.

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Unknown date

  
This is a great, hecktic and insane .wad! The only way to get through it is either god mode or multi player, but it traps you sometimes when there are 20 arch viles at your only respawn point.

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Unknown date

  
I love this wad! 5/5 It's like salting your wounds on a sad day! "Happy Face"

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Unknown date

  
I'm very impressed with how good the levels are considering this is a joke wad. Most jokewads deliberately misalign textures and create HOMs. This one actually creates levels that look good. Sure the enemy placement and texture selection is purposely bad, but there was still effort put in to making these levels. I was laughing at the random metallic things outside on level 3...

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Unknown date

  
Best Mockawad winner yet.. Except Mock 2: The 8Speed of Stupid.. the last map with the shitting icon of sins was entertaining..

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Unknown date

  
Teh gratest wod of thim al!!!!!!!!

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Unknown date

  
I wondered what happened to Ruba. I can barely take one map from this rubbish author, never mind a whole 32! I think I'll pass.

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Unknown date

  
Actually, most the maps in here were pretty decent, with a couple that stunk. The intermission story texts are a must-read.

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Unknown date

  
Hey, cool work here. There is new music, new titlepic, and 32 maps. I cant really find here something bad. -Archfile 4/5

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Unknown date

  
A Good Time If Your Bored. It Passed My Time Well. I Also Love The Music Selection From VGMusic.com. (4/5)- Admiral Xolzo

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Unknown date

  
Ruba: genius comedian, or stupidity personified? You decide!

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Unknown date

  
It's probably the author's best work, not that that's saying much. But a certain audience might actually enjoy it. Others will hate it just like any other Ruba wad. If you're really bored or want to try something that isn't very serious and doesn't have much production value, this isn't the worst thing you can try.

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Unknown date

  
Greatest WAD of the past 10 years.

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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