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Helltrip

   (17 reviews)
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3 Screenshots

About This File

You wake up in a small room with no recollection of how you got there. You see a dead demon on the floor and notice that your knuckles are bloody. Figuring you must have fought the demon and then collapsed from exhaustion, you take stock of your surroundings, but there isn't much to see. Wondering where you are you unholster your pistrol and start to search for clues. There must be some way out of this hell hole....


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Guest

  
Concept map with gameplay based on endlessly walking through a few empty narrow tunnels hearing doors opening. Which can be nice when used carefully, but on this scale it's boring. Then, still having the pistol as only weapon, you'll be confronted with a Baron... To keep it short: gameplay sucks. And the lack of architecture & ambiance does not make it better. Very small 2* because of the effort.

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Guest

  
I hated this map

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Doomkid

  
The map gave me a bit of a headache just because of the running back and forth. I've played far worse though, if you're into really old style puzzle maps this is prbably for you.

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Guest

Unknown date

  
I liked what I played but when I died to a (marked but inescapable) poison pit after having survived a bunch of hairy situations miraculously, I quit.

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Guest

Unknown date

  
Creepy map.

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Guest

Unknown date

  
Concept is great but this map fucked the concept up and become to a boring shit. Autosaving and manual saving a lot are not helps...fighting cyberdemon in a small maze ways just too stupid...archvile fights are not stupid as cyberdemon one but still annoying... Uh, with concept and author did worked so hard and completed this wad, I would give it a 5 but...for actual gameplay and layout, it's not match the standard of 5 stars so sorry, it just a meh shit. 2.5/5 -playerlin

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Unknown date

  
Glad the correct file was finally uploaded. To the average observer, the wad may seem mediocre, dull, and repetitive, but most of the action doesn't kick until until after you have made some progress. It's both extremely challenging and full of unanticipated, suspenseful moments that seem to change with every play-through. It is a bit claustrophobic, visually unimpressive, and has a confusing layout, but if you manage to get past all that, it's a very unique and fulfilling experience. ***** -EarthQuake

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Unknown date

  
Glad this was uploaded. An interesting concept map, and it worked. 4 stars for originality.

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Guest

Unknown date

  
This is one of those puzzle WADs (you know, THOSE puzzle WADs). If that's your thing, check it out, I'm sure you'll love it; but if you're like me and thought the end of Tenements in DOOM 2 was stupid, don't bother. It doesn't even look good, either, so 1/5 for the effort. Sorry. - ZZ

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Unknown date

  
This starts off slow, and ends up being a cramped mess... I beat it on UV... but it's still a cramped mess... challenging fights? perhaps... the layout is a disaster. 2/5

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Guest

Unknown date

  
this wad is fundamentally flawed. It will be overwritten shortly with the proper wad. Please try it again when it is updated! I will post another review here when it is.

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Guest

Unknown date

  
Absolutely dreadful. The only way to salvage anything from this is to delete the map and start again from scratch, and make something totally different. The name is quite good.

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Guest

Unknown date

  
^No, you only must do one thing to salvage the map: move the player start to the right position.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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