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Hanging Gardens

   (39 reviews)

Guest

5 Screenshots

About This File

An unreleased GZDoom map I made about a year ago. It's set in a lush, walled garden in the middle of a desert. It was supposed to be part of an episode but I don't plan to work on it any more.

I would describe the gameplay as arena/slaughter.

This map is VERY system intensive. You will need a fairly modern PC to play this level smoothly.


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Yugiboy85

  
Awesome little map. Challenging but fair. Ammo and health balance is really nice. Layout is intuitive (would make a fun deathmatch map if you ask me actually) and the architecture, while rather simplistic, has a charm that i like.

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Guest

Unknown date

  
Fucking awesome. 5/5. -Lutrov71

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Guest

Unknown date

  
Great map. Love the custom boss.

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Guest

Unknown date

  
A great map for those who like "run around huge shaughterhouse untill everyone is dead" type of gameplay.

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Guest

Unknown date

  
Absolutely stunning!! From the map layout to the monster and ammo layout. It's all perfect. Just the right amount of health too. 5 stars no question. -TRRobin.

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omegamer

Unknown date

  
Wow this was awesome :)

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Unholypimpin

Unknown date

  
5/5 great map, looks good and plays good. The difficulty is at a perfect spot between hard and easy. WE NEED MORE MAPS LIKE THIS!!!!!!!!!!!!!!!! !!

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Guest

Unknown date

  
Beautiful map.Am re-downloading to play again.

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Guest

Unknown date

  
Great looks (esp the new sky), great layout, plenty to slaughter and tough to boot. Bit unforgiving at the start but once you get going it's a blast. It's a real shame the episode didn't get made.

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Guest

Unknown date

  
Fantastic Babylon hanging gardens. The map is pretty, although you neeed a fast machine. Good sky. 5/5

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Guest

Unknown date

  
This is perfect. Rare occasion when 5/5 is really pure 5/5.

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Darch

Unknown date

  
Great map with good fights. Blood and gibs were also satisfying.

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Guest

Unknown date

  
Map lagged for me because I have a slow PC, but I idclip'd around and I must say this map is beautiful. I would say if you made an episode it would be worthy of a cacoward. Nice job. 5/5. -dbsw57

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Guest

Unknown date

  
A delightfully tropical slaughtermap. My only complaint is that it's already over!

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Guest

Unknown date

  
here´s 5 stars for the marvelous map, now continue making the episode, pretty please?

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Guest

Unknown date

  
Eh, I hate to be the voice of reality but this is nothing special at all. It's not bad but it's far from that undeserved perfect score that everyone's throwing at it. This map requires no real thought to pass; infighting does a lot of the early work for you, and once you get the BFG then victory's pretty much guaranteed. 3/5.

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Guest

Unknown date

  
Well, it's looks like a epic map at all, but I can't found any reasons for it should be a 5 stars wad, first, ammo isn't enough at all, I don't know it's because I'm playing UV or something, but it give me a bad feel starting at all. Then I see a lot of ammo in everywhere...WTF? After get BFG and it's become easy. Can't found the way to get red key so I RJed to that. 4/5 -playerlin

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Guest

Unknown date

  
Great! I absolutely love the looks of this level - sand-colored stone, trees and blue sky, vivid colors and brilliant light. And it's fun to play, too! (I could've sworn the music was from Jazz Jackrabbit, though - but hey, either way, it's Epic Megagames.) 5/5! - ZZ

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Guest

Unknown date

  
Quite tough to start out on UV (after a few beers, I'll concede) but once you've worked out a breaching strategy it's not too tough. Tons of supplies laying around to keep you going through this great looking map. I feel a bit let down that there wasn't a few maps leading up to this one, but that's not to detract from the map itself! 5* -Phobus

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Guest

Unknown date

  
Damn, this was really awesome! Please make more maps!

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Guest

Unknown date

  
Great graphics design, kinda slow in Gzdoom, good fights, but just a single big arena map. 4/5 - Optimus

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Guest

Unknown date

  
Excellent! 5/5

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Guest

Unknown date

  
I thought the lighting was sub-par in this map and could have really used some more shadows other than that nice map 4/5 - Pottus

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Guest

Unknown date

  
skillsaw, definitively youre the mapper of this year 5/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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