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Lunatic

   (104 reviews)

Guest

9 Screenshots

About This File

The moon's orbit was slowed due to a headon collision with a giant ball of demons. Escape the moon before it crashes into the Earth!

Lunatic includes 5 Boom-format maps for Doom 2. Please play Lunatic with PrBoom+, Zdoom, or Eternity.


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Guest

Unknown date

  
Great wad! Only 4 stars, though, since the gameplay balance was all over. Also, personally, I thought the music didn't match the levels perfectly.

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Guest

Unknown date

  
Not bad, only problem is the terrible music choice. -the_afrit

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Guest

Unknown date

  
You know an author's truely exceptional when I unhestitantly vote five stars for one of their releases and yet can clearly say it's not their best work. That is the case here (comparing to Vanguard). 5/5 - MegaDoomer

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Guest

Unknown date

  
Good one, man. - 5/5 Zalewa

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Guest

Unknown date

  
Level 3, too fucking laggy and froze my computer up. Lol.

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Guest

Unknown date

  
I loved it. The desing of the maps was smart and together with new textures, monsters and music brought really unique atmosphere. I finished it in an hour, but it was great time. 5/5 - Damned

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Guest

Unknown date

  
5 stars because the music on MAP05 was exactly what I wanted it to be. -Creaphis

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Guest

Unknown date

  
I really liked the space theme and the gameplay which was challenging and "fast". Nice new monsters to accompany the space theme were great. I didn't like the music though. A bit hyper and zany. Still excellent fun though, bravo. 4/5. -TRRobin.

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Guest

Unknown date

  
Good mapset, but gameplay is a bit boring. Music sounds like hell. 3.5/5

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Guest

Unknown date

  
It's not Vanguard but it still merits the highest rating.

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Guest

Unknown date

  
Awesome, even it still too hard for me in Map05! xD It's a bit to boring in later levels so I glad it didn't too long! 5/5 -playerlin

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Guest

Unknown date

  
Great levels. I love it.

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Guest

Unknown date

  
An absolute masterpiece - DeathevokatioN

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Guest

Unknown date

  
A rather fun and manly experience in a rather unique and well executed setting. Gets tough quickly but I thoroughly enjoyed myself anyway. 5* -Phobus

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Guest

Unknown date

  
Masterpiece. A triumph of atmosphere and gameplay.

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Guest

Unknown date

  
Very, very, very fun mapset. Some part have a slaughter-like feel, and the mapset overall is quite difficult, even on Hurt Me Plenty. The design is absolutely awesome, and I had to reload many times. New enemies were cool too. One thing you might want to note is that, on Final Countdown, even if you die by the Arch-vile, you can get lifted to the top and finish the level. 5/5. -dbsw57

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Guest

Unknown date

  
The only thing better than the maps themselves is the brilliant backstory. 55555/5

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Guest

Unknown date

  
Superb. Enjoyed every single second of these maps. Wasn't able to complete the fifth map without idkfa/iddqd but hey, I am a wuss :) well worth the download. The custom music is great and made me laugh on the fifth map!! Loved it!! Graphics are amazing, the detail is stellar and the use of lighting and shade is superb, great stuff (loved the sky)!

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Guest

Unknown date

  
Cool new monsters, nice, but undistinguished maps (3-4-5). 3 star.

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Guest

Unknown date

  
You will not feel like a lunatic for downloading this. Trust me!!

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Guest

Unknown date

  
The best maps i've played

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Guest

Unknown date

  
Level design is excellent! Reminded me a bit of the second Duke Nukem 3D episode "Lunar Apocalpyse". However, major difference is difficulty. Your adrenaline level will be constantly high in this action-filled mini episode. Especially the last map is a massive slaughter which gets progressively worse. Maybe it could have been a bit easier especially on the lower difficulty levels, but in general, you'll have lots of fun playing this. The only question is: Where are the other 27 maps? 5/5 - NightFright

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Guest

Unknown date

  
too hard...no time to escape 2/5

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Guest

Unknown date

  
^ Too hard? Do you know that is not required by law to play in ultraviolence? Easy for me, maybe you are very bad player. 4/5

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Guest

Unknown date

  
Brilliant - lots of fun, and looks great (I love the hard light/shadow in the first few maps). My only complaint: I wish it was longer. Well, that, and the exit lift didn't work in Map01. Still, 5/5. - ZZ

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  • File Reviews

    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
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