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aloha4u2

   (12 reviews)
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4 Screenshots

About This File

This wad begins with a harmony of howl and roar, and ends in a stinging light show with you walking over the bones of your enemies.


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Guest

Unknown date

  
Good design, horrible god damn shitty ass gameplay. Absolutely horrible. No ammo and a lot of tough monsters to deal with. You know that there is an ammo shortage when you are stuck berserk fisting 30 fucking Demons, Spectres, and Barons. Good design, but I doubt anyone can finish this map. 2/5. -dbsw57

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Unknown date

  
Mediocre design, abysmal gameplay. Stay away from this wad, save your time. 1/5

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Guest

Unknown date

  
horrible unbalanced

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Guest

Unknown date

  
"Inconvience" isn't a word. Try harder next time. Would it "inconvenience" you to playtest your wads before you release them???

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Guest

Unknown date

  
garbage

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Guest

Unknown date

  
An interesting level, with lots of moving parts and interesting design features. The gameplay is good at times and bad at others. worth a look for the creative layout, and the moments of excitement. 3/5

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Unknown date

  
Architectures are great for my option, but others? Just piece of shit. I don't mind fistfests but the layout and monster placements just made me want to quit, even worse, I stuck after get in red key door, no way or switch found, totally stuck, try finding way out or even restart level about 30+ minutes...*sigh* after that I give up. 1.5/5 -playerlin

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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