Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Kurogane

   (31 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

A gloomy map for Doom 2.


User Feedback

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Guest

  
oh niiiiiiiicccee map

Share this review


Link to review
Guest

Unknown date

  
Nice little map, although a little bit dark. UV may be much harder. Might do well as first map of a megawad. 3.5/5

Share this review


Link to review
Guest

Unknown date

  
Memfis never dissapoints. I remember this map from some thread on DW like 1 year ago. It's about time I rated it 4/5 -danne

Share this review


Link to review
Guest

Unknown date

  
good map

Share this review


Link to review
Guest

Unknown date

  
A nice little map with solid gameplay. Worth a quick playthrough. 4/5

Share this review


Link to review
Guest

Unknown date

  
Standard Memfis very good affair, but giving it 5 for his best yet. Well worth playing.

Share this review


Link to review
Guest

Unknown date

  
Featureless map.

Share this review


Link to review
Guest

Unknown date

  
A good if unremarkable map.

Share this review


Link to review
Guest

Unknown date

  
Sweet little midi-synth music helps make this little tech base a fun play through. Nice design and good, sparse placement of ammo and health means it's just as much brains as brawn to beat. A solid map.-GreazyShorts

Share this review


Link to review
Guest

Unknown date

  
Like the design. Good eye for what fits together.

Share this review


Link to review
Guest

Unknown date

  
A pretty good map, although I wish it wasn't so goddamn dark. **** -sargebaldy

Share this review


Link to review
Guest

Unknown date

  
not bad..

Share this review


Link to review
Guest

Unknown date

  
Not bad; maybe lacks any real 'highs' by itself. Would work better as part of a set.

Share this review


Link to review
Guest

Unknown date

  
Nice little map with a good layout 4/5

Share this review


Link to review
Guest

Unknown date

  
Seen better, but also seen worse. 3/5

Share this review


Link to review
Player Lin

Unknown date

  
Gloomy, but fun and nice atmosphere of design. Hard to finding flaws in this, great job. 4/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
Good techbase/futuristic city apartment map.

Share this review


Link to review
Guest

Unknown date

  
Nice, simple, non-linear one-level WAD. Nothing spectacular, but just a good fun level.

Share this review


Link to review
Guest

Unknown date

  
Nice level, a bit dark 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Lots of fun and not that difficult, even with the BrutalDoom mod. 4/5.

Share this review


Link to review
Guest

Unknown date

  
Very nice and atmospheric. The start was lukewarm for me, with a lack of ammo, but maybe I just went in the wrong direction first. Some style mish-mashing, but still good and enjoyable overall. 4/5 - ZZ

Share this review


Link to review
Guest

Unknown date

  
green day was better

Share this review


Link to review
  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
×