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bas chateau

   (11 reviews)
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3 Screenshots

About This File

single player + co-op + dm


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Zahid

  
Quality and inteligent work...quite simple yet very catchy...monster placement is great but powerups and weapon/ammo placement is even more amazing....layout is very nicely linked....

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Guest

  
Simple map layout with almost no variations, extremely spare texture use, no decoration. Gameplay @ UV has a bit challenge but is very monotonous. IOW: typical one-time play lunch map. As-is: small 3*.

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Never_Again

  
To survive the frantic start you need fast reflexes and quick thinking. Once you figure it out it's business as usual. Good design and gameplay.

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Guest

Unknown date

  
Small indoors level with one gray texture and flat plastered for that castle feeling. Nothing especially bad comes to mind, but at the same time it's fairly dull. 3/5

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Guest

Unknown date

  
Fantastic layout and gameplay, definitely worth a go.

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Guest

Unknown date

  
This guy loves the grey brick texture 2/5 - Optimus

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Guest

Unknown date

  
It's pretty good, just a bit easy to get lost because all areas look similar. 3/5

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Guest

Unknown date

  
Not the most beautiful level, but the action is pretty good.

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Guest

Unknown date

  
I actually think it was really good! I had a lot of fun with this level, especially in the beginning when you walk 2 feet in front of you and are surrounded by pinky imps and chaingun guys. Overall this was a really good level and nice job man.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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