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The Void of Hell

   (21 reviews)
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6 Screenshots

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A dark hell-type level. A new take on hell


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Unholypimp1n

  

I actually really liked this wad.  The atmosphere was great and so was the texturing.  I think the maps had just the right amount of detail too.  The new monsters were refreshing and the new look on existing ones and the new missile effects were pulled off really well and made this wad even better imo.  I didn't try this on zdoom but on gzdoom it felt like just the right kind of darkness and the texturing helps make it look darker. 

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Guest

Unknown date

  
Very stylish, atmospheric, creative and fresh levels, I've never seen something like this before. But they're also rather buggy (with HUD covering part of the automap, some monsters stuck, music not playing properly and health regeneraction not working correctly). So it requires further testing and tweaking and not a revelation of century in terms of gameplay but as of now it's worth looking at. 4/5 - Demonologist

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Guest

Unknown date

  
The Hell of Void. I mean ultimate emptiness of this wad will bore you to tears and that's what I call the real Hell.

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<inactive>Player Lin

Unknown date

  
Wow, what the hell, I love this atmospheric and feels but too dark and I can't see some shit...battles are good but overpowered mini-bosses/final boss just let me hate the author...and the regain health just too slow and I rather just use "resurrect" or I just feel boring as dead. :p Well, this is really hard but I have fun, that's what's matter! 4/5

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Guest

Unknown date

  
On Zdoom, it's too dark and I can't really run GZdoom yet.

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Guest

Unknown date

  
Brutally hard - too hard in places - but very atmospheric and compelling anyway. If the health regen was just a little faster, I don't think I would have had anywhere near as much trouble.

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Guest

Unknown date

  
No health, and for some reason, I wasn't healing. Got boring have to dodge countless monsters without health, but overall, I liked it.

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Guest

Unknown date

  
I agree on everything said above , but I enjoyed it tremendously and liked the look of it !!!

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Guest

Unknown date

  
Very dark and atmospheric, so dark in fact, I almost gave up on it. The teleporting caco was borderline disturbing and made me nearly throw my cordless mouse across the room! And the dark cloud monster - fuck me :-O Loved it! Can't wait for more :-) 5/5

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Guest

Unknown date

  
A foreboding ambiance and unique sound track alone make this a must play wad despite its many game play flaws. Projectiles are often times hard to dodge. Its difficult to tell when your taking damage. Ammo and weapon balance is just bad across the whole mapset. I barely got a glimpse of some of the unique enemies before I massacred them like nothing. Map 02's music gets stuck on one note forever. Monster encounters arn't anything special. Still, it's pretty! 3/5 -FoH

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Guest

Unknown date

  
Attractive to look at, but dull and boring to play.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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