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The toxic exodus

   (21 reviews)
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About This File

A medium to large sized map taking place in a underground facility, use opengl mode! The textures are free to use for your own project, as long as credit is given.


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Guest

Unknown date

  
quiet good 4/5

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Unholypimpin

Unknown date

  
Great map, too bad its only 1 map =[ Will you be making more like this?

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EvilNed01

Unknown date

  
Great map! Loved it. My earphones weren´t working properly, so the SFX and music all came out weird but it only enhanced the effect as it turned it into somewhat of a nightmare-ish feeling. Everything sounded distant and ominous.

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Guest

Unknown date

  
good desing and fear!

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Guest

Unknown date

  
Excellent wad!Nice details and gameplay.5/5

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Guest

Unknown date

  
Very very good and creepy!

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Avoozl

Unknown date

  
As good as BTTF, just a little too much green lighting.

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Guest

Unknown date

  
Unfortunately, there is a missing action that prevent the correct function of the red key. using the Idclip cheat allow the player to bipass this issue, but it's not an elegant solution. It is advised to wait for an update if you think this might ruin your gaming experience! Thanks for your patience! The author, Simon666

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Guest

Unknown date

  
Pretty easy and straightforward map. It is really pretty, polished and atmospheric tho.

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Guest

Unknown date

  
Very nice, very well-designed, very atmospheric - liked the ambient sound/"music" and the reverb effect and the homages to E1M3. No problems with the red key, either. My only complaint: it's too short! 4/5 - ZZ

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Guest

Unknown date

  
3/5 - Zalewa. This map is nice but I subtracted one star for broken ending.

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Guest

Unknown date

  
Overall: short but very good wad. Solid 4/5. BTW no problems with getting the red key using gzdoom 1.6.0.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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