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Sinister Intention

   (10 reviews)

Guest

8 Screenshots

About This File

Having been away from Doom mapping for a decade, this was a thing I did to get back into the swing of things.

As a result, these may be bad. And definitely not what I'd call 'finished' -- I'd rather cap this at 7 maps and focus on a 'real' project, thanks. ;)

It may be noteworthy that MAP03 and MAP06 aren't completely new, but were not officially-released when I made them more than ten years ago. I stuck them in here, they kinda fit.


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Memfis

Unknown date

  
Wad explores unusual gameplay themes: on MAP01 you are mostly using pistol, while on MAP04 your primary weapon is RL. But you get some traditional action as well. Many maps are quite dark, with rather insignigicant lighting changes. Some may enjoy this "dusk" theme; to me it made the levels look rather plain. Some secret areas are weird: they're not hidden, you just don't necessarily have to visit them. Overall, a curious piece of classic dooming; I would do many things differently but who wouldn't?

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Guest

Unknown date

  
This is the type of set Doom is made for. :) Easily 5/5.

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VylePhinder

Unknown date

  
It is well done. They are great maps, oh and OMG! was that the Maridia music from Super Metroid on map 6?!!! That was fucking fun hearing that one again! Well done! 5/5

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mrthejoshmon

Unknown date

  
I don't need to review it... I JUST LOVE IT!

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Guest

Unknown date

  
Pretty darn good. Solid 4*

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Guest

Unknown date

  
Loved it! 5/5 -Aenima

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Zalewa

Unknown date

  
I don't know. The maps are solid but for some reason they just don't play right. There are some WTF moments where you go into one direction only to discover that it's a dead-end. 2/5 - Zalewa

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Guest

Unknown date

  
Very good - polished maps, visually pleasing, with good gameplay and a natural flow. Ammo is a bit tight in the beginning, but it gets better soon enough. My only real complaint: too short. 4.5/5 - ZZ

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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