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I want to get the Quake editor up on the go but I am so painfully mid at 3D mapping that I hate to even look at the editor. I get so frustrated at my lack of skill when it comes to making 3D environments but I so want to do it.
Enough self pity, improvement:
Do you fellas know of any good starting points I can use to help myself improve making levels in 3D?
Anything, tutorials, advice, methods of research, documents ect, any and all. I don't expect to get good overnight, over a week, maybe even months.
Thank you.
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I think the best way to learn it fast is by watching videos (or livestreams) of other Quake mappers while they map.
I'm not shure how different Quake mapping is to Doom mapping but I think Mapping in UDMF format in Doom can give you a good feeling for 3d leveldesign aswell, as you can mess with 3d floors and other effects.
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