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MAYhem 2016 (v1.0)

   (2 reviews)
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About This File

A bunch of maps designed for a pair of gimmicks (mapslot x10 = monstercount) or (160 things) MOSTLY in a month. Map order ended up being altered for playability in survival servers\continuous play. Uses the Quake 1 and Darkening E2 Textures.

The Maplist:

01 - Xsshsss Zsss by Tarnsman

02 - Will o' the Wastes by Alfonzo & Tarnsman

03 - Steel Coffin by Angry Saint

04 - Affinity by Jimmy

05 - Vaalbara Reborn by Argent Agent

06 - Ziggurat Mayhem by Urthar

07 - Darkvault by Pinchy

08 - Lodi Eno Rebmun Si Ocin by Tarnsman

09 - Blood From a Stone by Benjogami

10 - Piston Hurricane by Pinchy

11 - Quaker Plumbing Inc. by Breezeep

12 - Kepler Communications by Argent Agent

13 - Cybercrusher by Alter

14 - Ancient Den by an_mutt

15 - Klockwerk by Paul Corfiatis

16 - Galactic Decay by A.Gamma

17 - Grievance by Dragonfly

18 - Maria by Ribbiks

19 - Seasons in the Abyss by Remmirath & Marcaek

20 - The Performance by Alfonzo

31 - In Death, is Life by Rayzik



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Zalewa

·

  

Surprisingly difficult WAD with very well done graphics. Quake textures work very well with Doom, maybe they work even better than with Quake. Most maps play well, the layouts are interesting and the resources are scarce. The few last maps leave a bit of a bad aftertaste, unfortunately, as difficulty progresses into downright shitting down your neck. See that Cyberdemon? You're gonna walk into an invisible teleporter that will teleport you right next to it where it will shoot a rocket in to you. See that circular, small room where you have to avoid enemy fire? Part of the floor will soon lower into unescapable death pit. Stupid.

 

Screenshot_Doom_20170511_213825.jpg.63e6d8ce795dcc04f507fce848f4e178.jpg

 

 

Screenshot_Doom_20170511_214125.jpg

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Marcaek

· Edited by Marcaek

  

Just an FYI this is probably going to recieve a last minute fix\reupload.

 

cool maps tho

 

EDIT this version is up to date so ignore my message above

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  • File Reviews

    • By Doomkid · Posted
      Thanks to a post by Maes, I found out about this wad. The Maniac MIDI is catchy and fun, and the level itself is still an enjoyable romp today. The idea that you're under the sea is a creative touch.
    • By DoomShark · Posted
      If this was the 2001 year I would rate this 5/5. But in 2022 this wad is nothing but a lame retro.   I got the feeling that this wad was trying to showcase the advanced Zdoom capabilities rather than trying to create a good game play, and even with the advanced features the design still feels flat!   HMP or lower players will probably enjoy this as it is a below average difficulty with plenty of ammo/items.   I wanted to rate this 2.5/5 stars, but since half star cannot be selected I rated it 3 stars. We really need to be able to select half a star in rating.    
    • By LouigiVerona · Posted
      I love SkillSaw's work and this is a magnificent wad, but I am writing this review to mark it for folks like me, who would love the level design, but wouldn't connect with the gameplay. Which is fine, no wad is made for every player.   What didn't work for me in this megawad - as far as I checked it out, playing several levels from different packs - was gameplay geared towards maneuverability and making it without strong weapons and much ammo.   To me Doom is a shooter. When faced with a lot of strong enemies, I would like to be able to get them down with a double shotgun or a rocket launcher. These levels are more about running around quickly with a gun, a berserk pack and a shotgun with only a few shells. In he middle of the level you typically get a chaingun.   And that just turns the game into a platformer for me, which is fine, just not my kind of gameplay.   The design and music are top notch. Even the menu is eye candy. I wanted to adore this project, but I just cannot connect with it.   I will, however, keep it on my hard drive and return to it from time to time. Will update this review if I ever get it.
    • By Phalgrin · Posted
      Played this first from the Master Levels CD, good memories.
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