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Marcaek

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About Marcaek

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  1. We actually have enough testers for the time being. I'll probably get back to some of you guys after the first set of changes is made.
  2. Marcaek

    Doom Streams

    Zandronum Friday Night Fragfest has been absorbed into TSPG as an officially staff-sanctioned and maintained event. Barring unforseen issues, every FNF event from now on will be streamed and uploaded to the Zandronum youtube channel here FNF is now live, hop in the stream if you wanna watch some pvp and find out how to join the action!
  3. Zandronum Friday Night Fragfest has been absorbed into TSPG as an officially staff-sanctioned and maintained event. Barring unforseen issues, every FNF event from now on will be streamed and uploaded to the Zandronum youtube channel here FNF is now live, hop in the stream if you wanna watch some pvp and find out how to join the action!
  4. I'm gonna get the trollpost out of the way and say Strafe
  5. Marcaek

    MEMBRANE - Commercial Alien Shooter made in GZDoom

    "If you think it's a scam, don't spend money on it. Other people will fall for it"
  6. Marcaek

    TotalBiscuit's Funeral by JMAA

    JMAA is a literal neonazi who does whatever he can to get attention. Don't promote this person or validate his inferiority complex with attention.
  7. Marcaek

    Post Your Doom Picture (Part 2)

    You could put the secret exit on E4M1, which would give the player a choice between playing either E4M9 and E4M2 before E4M3, right?
  8. Marcaek

    Project Brutality on prboom?

    It isn't. PB is designed for ZDoom and ZDoom based ports such as GZDoom and Zandronum.
  9. Has anyone requested the ability to change the default "missing texture" image? It would be handy to replace the blinding red ! with something both more helpful and easier on the eyes.
  10. bump The Devilution team is looking for testers, if interested post here and I'll give you contact details. I would prefer it if you are ok with using Discord.
  11. Marcaek

    Post Your Doom Picture (Part 2)

    Your collision boxes are going to be affected by rotating the map, I'd personally not bother rotating an entire map like that, and only build areas at odd angles naturally because the whole map is going to be slightly harder to move in as a result.
  12. Map15 ending up where it did was definitely something I regret, at least the map's gameplay could have stood to be better. At the time i think i just wanted Mayhem16 off my plate for good. It's not a complete writeoff at least.
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