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About Marcaek

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  1. Marcaek

    The Alfonzone

    I think there's an actor type called "weapongiver" you could use as a guaranteed one-time pickup for instances where getting the weapon is required. I havent used it in a long time tho so can't be sure. https://zdoom.org/wiki/Classes:WeaponGiver
  2. Marcaek

    Inmost Dens theme maps

    try https://doomwiki.org/wiki/MAP18:_Neurosphere_(The_Plutonia_Experiment) https://doomwiki.org/wiki/MAP05:_Crimson_Tide_(Alien_Vendetta) https://doomwiki.org/wiki/MAP23:_Claret_Tides_(Resurgence) https://doomwiki.org/wiki/MAP13:_The_Inmost_Dens_II_(Memento_Mori) I think there may be some in plutonia 2\prcp\jenesis as well but can't recall which they are
  3. Marcaek

    What Do You Think of Wormholes?

    Extensive secret\optional areas are always a great thing, except the titular example is a bad example (and a bad map in general)
  4. I didn't find anything concluding that the E4 spiderdemon was plot-relevant at all: the E4 endscreen clearly refers to the Dis spiderdemon to me, and considering how many throwaway spiders Doom 2 had I don't see this as an issue, Id hardly took their own canon seriously.
  5. Id broke their own canon including multiple spiders to begin with. I'm not changing the spider for the sake of that.
  6. I'm glad it's less of a trend in any case.
  7. Here's a releasable version of the map. Give it a spin if you want.
  8. Marcaek

    Post Your Doom Picture (Part 2)

    The problem isn't that it is "overdetailed". It's just huge. You could fit 64 players on it easily but trying to cap would, true to the map's name, be an absolute nightmare. The reason Gothic gets panned for being overdetailed is because it's full of bitty detailing that both creates visual noise and gets in the way of player movement. It's hard to see in and hard to move in.
  9. Marcaek

    Post Your Doom Picture (Part 2)

    People complained about the gamma so here's the same shots in software at 1.5: I guess it does look a little better here
  10. Marcaek

    Post Your Doom Picture (Part 2)

    Shots of MAP21 "Nightmare" by P0x, from Legendary CTF. A beautiful map which is unfortunately unplayable in its intended mode due to extreme size and scale. Still a cool art piece.
  11. feeling p green my dudes
  12. Marcaek

    MAYhem 2018 - Orange Version!

    gonna donate this ages old scrap from when oitns was a thing for anyone to do whatever with https://www.dropbox.com/s/5h97n5yxycd85kk/marc_oitns.wad?dl=1
  13. Marcaek

    H.P. Lovecraft themed wads

    https://www.doomworld.com/idgames/levels/doom2/Ports/p-r/rylayeh Make sure to play it with a port that allows you to turn off blocking decorations. Even PRBoom+ does this so you have options.
  14. Marcaek

    Mayan Mishap (FINAL RELEASE)

    hey @Tango when are you uploading this to the archives???