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Passage

   (1 review)
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Explore a familiar retail store in an unfamiliar setting.


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SuperArjunaButt

  

Uhm, ok?  I get the idea of setting a Doom level in a Target; there are plenty of levels and other games with such an A  E  S  T  H  E  T  I  C, but other than follow reindeer around and stumble upon random damage sectors, I'm not getting much out it.  Maybe take some more time to flesh it out?

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  • File Reviews

    • By dylux · Posted
      What I disliked: The 64/PSX (whatever) sounds, the lack of ammo, the unrewarding secrets, the recoiling of weapons and the "new" translucent Imps. I especially disliked the atmosphere - my eyes were hurting after Map 04. Almost every button you activate will spawn monsters coming out of the woodwork.    I DID like the Mapsets, though. It's unfortunate that the atmosphere ruined them for me.   This game should've been called "Spectre" 'cause there were more of them than every other monster in the game. Again, the gloomy atmosphere made them especially annoying.   I've read the sequel to this WAD is much better...but for this one, it just wasn't fun for me.   1 1/2 Stars out of 5
    • By Rimantas · Posted
      Layout is superb, difficulty is hellish. Would be perfect final level, because as pistol start is way too hard. However i'm finishing it on UV without freelook, jumping or any other cheats.
    • By Spectre01 · Posted
      Cool circular layout and a very high level of detail. Gameplay provides a fun challenge and none of it feels like a chore. 4/5
    • By Tango · Posted
      Fun stuff. Visuals, gameplay, music selection, it's all there :D
    • By Spectre01 · Posted
      Impressive visuals and scale for its time. Epic memes are thankfully limited to secret areas. map04/final quarter stretch is extremely cheeseable compared to the rest. Plenty of time spent cleaning up turret enemies. 3/5
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