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The Traphouse

   (2 reviews)

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About This File

Just a map I made last month. You need to escape a traphouse built by a human traitor...and kill the demons along the way.


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DukeOfDoom

  

Average map with some good quirks like the spaceship at the end. But yeah, a bit too hard in some places.

 

2BaraKornel:

I may be wrong, but it seems that you are not supposed to engage demons and archvile in the very beginning of the map. Pressing the switch right off the bat is a very bad move. There is an alternate way that is hidden. You should find it yourself. I managed to locate it after a couple of tries.

Really, rating a level only one star because of such thing is weird unless you are a troll.

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BaraKornel

  

Some of the rooms looked kinda OK, some of them looked uninspired and boring. It felt like two different designers were working on the map. It wasn't that terrible, there are way worse maps than this.

 

The reason for the 1 star, is I don't think that it is beatable without cheats. Not on Ultra-Violence at least. I couldn't do anything in the first room, because as soon as I switched the door, dozens of demons came out of a room, and the Arch-Vile could kill me easily, because the player cannot hide from the Arch-Vile.

 

If you are putting Arch-Viles in a map, make sure that the player can hide from them, or otherwise it's going to be awkward.

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  • File Reviews

    • By Denim Destroyer · Posted
      Picture this: you are playing a community project megawad and are still within the first ten levels. Some of the levels you have already played are fun but then you arrive here. Nothing bad or good and is over before you know it. The perfect level between two good levels in a megawad.
      Vanillic Acid is not part of a megawad or even a level set but exhibits all of the characteristics of a filler level. It has all the base characteristics of a Doom level and fails to do anything interesting with it. This level isn't bad but in the ocean of idgames why bother taking the time to play this one?
    • By Argenteo · Posted
      Awesome midis. Some maps appear to be filler? I don't dislike them. I like to take breaths. My absolute favorite is Procustes Chambers (24). Replayed and re-enjoyed again. Great music!
    • By Summer Deep · Posted
      Very worthwhile map, starts out pretty tough, then becomes more manageable, but always challenging enough. Plenty of chaingunners, Barons, Revenants etc, but the big two are absent. All it really needs is a bit more of a 'big bang' ending.
    • By Argenteo · Posted
      My favorites list: 10, 11, 12 and 23. Lots of city maps (I don't like them), or inspired by renowned ones.
    • By RastaManGames · Posted
      This map pack may not aged well, but some places are nice to see.
      Specially, the wharf itself with nearby buildings.
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