Primary Purpose : Single play/co-op
Advanced engine needed : PrBoom+, Eternity Engine
Title : Midiville
Filename : midiville.wad
Release date : 18 August 2018
Author : Jimmy
Email Address : [redacted]
Other Files By Author : Jenesis, Jenocide DM, Jiffy Bag, Jimmy's Jukebox,
Jungle Spirits, The Joy of Mapping, realms of Zoon,
Harmony/Plutonia/Revolution MIDI Packs.
Misc. Author Info : He'd rather eat his own face.
Description : A fairly straightforward and non-linear Boom format
map, set in the central business district of the
heavily overrun city of Midiville.
The name comes from a stewboy MIDI, which you'll hear
during gameplay. :)
My submission to the Vinesauce Mapping Contest 2018.
It was speedmapped in about 5 hours starting 12AM AWST
on March 1st, with mere hours to go before the contest
deadline. The map is pretty short as a result of the
time pressure, with only two keys to grab and just
under a hundred monsters.
This version of the WAD is the official release, as
the version submitted to the contest was GZDoom-
exclusive, due to the manc/arach/cyberdemon sector
triggers being set up in GZDoom's ZMAPINFO lump. It's
also had some slight rebalancing to address some
potential gameplay issues.
Tested in PrBoom+, Eternity Engine, and GZDoom.
For best experience run with GZDoom.
Additional Credits to : Cage for all the new textures.
Mechadon for the new sky.
stewboy for the two new MIDIs ("Midiville" and "Trapped").
* What is included *
New levels : MAP07 - uses the Dead Simple triggers!
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : ZMAPINFO & EMAPINFO
* Play Information *
Game : Doom 2
Single Player : Yes
Cooperative 2-4 Player : Yes, untested
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 5 hours plus a few for misc fixes
Editor(s) used : GZDoom Builder, SLADE
Known Bugs : Doublesky and music changer don't work in EE.
May Not Run With... : Boom, Vanilla, Chocolate.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.jamespaddockmusic.com/