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Icarus: Alien Vanguard

   (166 reviews)
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About This File

Icarus is a whole new set of 32 DOOM II levels from TeamTNT. It is now available on ftp.cdrom.com and its mirrors. See below for the exact path.

Icarus has 32 levels that are excellent for single and cooperative play, but we didn't forget the Deathmatchers of the world, either!

We've taken extra steps to make sure that every level is an exceptional Deathmatch level so that after you're done playing it alone, you can go through Icarus again and waste your buddies. Some maps have special features, and others reduce the level size for Deathmatch. In all cases, though, you'll know we had Deathmatch in mind when we made Icarus. And no more days of filtering through all the junky DM levels on the 'net.


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StoneMason

Unknown date

  
A bit plain in some levels, compared to other '96 megawads, but overall still matches up with the quality of the iwads. OST is certainly amazing too.

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Guest

Unknown date

  
The music alone deserves 5 stars. Kick-ass shit.

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Guest

Unknown date

  
this is an awsome classic. 4/5 - admiral xolzo

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Guest

Unknown date

  
The thing that works best for me in this megawad is how it's able to alternate themes while not being inconsistent since after all, you are traveling by ship. Between planets, simulators and starships, this is one of my favorite megawads. ~vf

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Guest

Unknown date

  
Some levels do not look that good but gameplay is there at every level. Oh, and remember this is 32 levels big, so it will keep you occupied for quite some time!

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Guest

Unknown date

  
I remember playing this WAD back in the day, and looking at it, now it seems to be a 1994-style WAD but with incredible gameplay ... even though the detail isn't as good as, say, Eternal Doom, the gameplay and nostalgia more than make up for it and make this megaWAD worth a five.

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Guest

Unknown date

  
I played Icarus on Zdaemon and I instantly fell in love with it.Unlike the Build series Icarus bore the true meaning of Doom. To scare the shit out of you.

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Guest

Unknown date

  
Icarus is definitely an old school WAD. Some maps are unique and have personality. Others are boring and linear. For the most part, it looks good, plays well, and is fun. However, it lacks in difficulty. There is never much challenge throughout. I never even came close to running out of ammo. Health is in abundance. 3.5/5

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Guest

Unknown date

  
I have fond memories of playing this megawad years ago, and only recently have I beaten it. Having said that, this megawad is legendary. Great level design and gameplay, interesting themes, and I like how you're constantly going from the ship to the planet below. You really feel like an unwary passenger aboard the Icarus as it takes you to hell and back. A must download. ****

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Guest

Unknown date

  
This megawad is enjoyable, but...it doesn't match some other classics from '96 (MM2 still undoubtedly best) so only 4/5. Still, worth a look, and it's a good first free release from the team that went on to produce far more.

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Guest

Unknown date

  
^ wow you think it's hard? even on HMP I didn't die until map 11 or so. and for those who say it looks ugly and all: this was fuckin' made in 1996, so what? i think it's one of the best wads ever made. better than memnto mori IMO.

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Guest

Unknown date

  
Wow! Let me just say that Icarus: Alien Vanguard is HARD. I'm currently struggling with the first level! So... many... HITSCANNERES. And not much ammo, even on HMP either! But it's a great level. I'm not sure what Doomworld meant by saying the looks have suffered. It looks great! I also only just realised you start Map 01 inside a crate. It's great!

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Guest

Unknown date

  
Good for its time. It's just ... pleasant in general. But, even so, I found myself wanting to "get through" its maps because they were too vanilla Doom for me. 3/5 because it's ... just pleasant. (I'm sure that I would have rated it higher in the past, but times change.)

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Guest

Unknown date

  
Icarus is a good wad, though it hasn't aged as well as most other classic wads from it's time.

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Guest

Unknown date

  
Pretty average.

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Guest

Unknown date

  
Well, the theme is good and the gameplay is good pretty much throughout, but the architecture on many maps leaves something to be desired. I am right on the fence between 3 and 4 stars here, but I think that I should give it 4 as it is still fun to play and keeps well to a theme. 3.5(4)/5 -Brandon D. Lade

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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