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GULAG

   (25 reviews)
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About This File

A five-level wad for Heretic, incorporating numerous new graphics. The appearance of each level is quite different; there is no unifying theme except that the action takes place on a series of islands. If I could have figured out how to replace the end screens, (assuming it's possible with Heretic), I would have named the levels:

1) On the Beach 2) Subterranea 3) Skull Mountain 4) The Flying Dutchman 5) Circus Maximus

Three of the levels are quite large (Circus Maximus is over 700K); I have been told that Gulag plays "too choppy" on a 486, so the wad may require a Pentium, or similar processor, for smooth gameplay.


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Unknown date

  
Architecturally great. But new textures is motley, work with light is lame, gameplay, oriented on cave crawling with savegames is fault. **

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Unknown date

  
Great. I'm downloading this WAD for fourth time now :) Never gets boring. - Trollmann -

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Unknown date

  
BEST,BEST,BEST

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Unknown date

  
I didn't play all Heretic levels (How could I?) but this is simply the BEST I ever did play. Great style of mapping, big, really epic Levels, a Pwad you will never forget!

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Unknown date

  
epic boredom

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Unknown date

  
This is a great set of levels, with clever puzzles and game play with some tight fights. I love it. 5/5 Kristus.

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Unknown date

  
Amateurish. In the rough. 2 stars.

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Unknown date

  
Balanced gameplay, puzzles are tough but not too tough, an all around excellent WAD!

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Unknown date

  
Quite an adventure! 5/5

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Unknown date

  
Great! 5 stars! Awesome, well-detailed level design and new textures, very splendid. For those who like Eternal Doom, this is a must play! The levels are enormous with a lot of switch-hunting to confuse you :) and wtf 1997? that's quite nice for its time.

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Unknown date

  
Decent WAD you have here. The cave parts were boring and summed up to be relentless switch hunts while the later levels were wonderful. 4/5

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Unknown date

  
very good the caves aren't boring imo either

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Unknown date

  
I would say "Best Heretic WAD ever", but I don't have tested all Heretic WADs avaiable. The fact remains that I love this one, levels have an "Eternal-ish" style with their puzzles and triggers. I need more PWADs like this one ! Legendary for sure. 5/5. ~Naan

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Unknown date

  
The first level is epic, and then the second builds on it ever moreso. I don't like how you have to wait so long to get the Dragonclaw, same with the Hellstaff and the Phoenix Rod also. It's not designed for wand-starts in any level which is a let down, and the third level is truly infuriating as going back and forth between 5 floors all the time is time consuming and it gets very monotonous.

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  • File Reviews

    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
    • By Budoka · Posted
      The best thing to come out of 90s mapping by a long shot, in fact Memento Mori II is probably among the top 10 megawads ever even now, and certainly the only release from the pre-Alien Vendetta era about which I would dare to make such a claim.   The level design here is far tighter and far more professional than that of the first Memento Mori, the only potential exception to this rule being the somewhat strange "Base Exposure". You can trust that there are no baffling offerings in the vein of "Kinetics" or "Cesspool" to be found here. Superior level design aside, visual and thematic progression throughout the Megawad is also far better organized.   As a matter of fact, aside from the comparatively lower difficulty and pervasive presence of puzzle-like level progression, Memento Mori II often feels just as well-conceived and dynamic as a modern PWAD would, making it far, far ahead of its time is that sense.   It is quite unfortunate then, that among the three Megawads released by the Memento Mori crew, those being Memento Mori, Memento Mori II and Requiem, this second installment is by far the least frequently praised and certainly the least frequently played. As it turns out, it is by far the most challenging, but also, more importantly, the most consistently GOOD of the three.
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