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Boom Edit Example Wad

   (16 reviews)
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About This File

The wad shows many of the effects possible with the BOOM engine, and uses text signs to label them, and where appropriate the linedef type number used to produce them. Reference information on specific linedefs can be found in BOOMREF.TXT in EDITUTIL.ZIP at http://www.teamtnt.com.


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VGA

  
Too bad all these Boom projects don't use more of this stuff.

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Spectre01

  
Very useful for teaching Boom features.

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Guest

  
wad shows what you can do with boom. I was using it so often, never voted for this - now,... 5*

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Guest

  
Excellent

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Guest

Unknown date

  
Does what the tin says.

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Unknown date

  
nice! very useful tutorial, im mapping on Boom format, i really like boom settings, so, i decided to make a map, but there are a lot of things that i don't know about boom, thanks!.

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  • File Reviews

    • By DoomGappy · Posted
      This is like the Amalgoom project 20 years before it ever came to be. Amazing little map. 
    • By Obsidian Plague · Posted
      A fun idea, a fun execution, and even more fun gameplay. Wonderful. A must play.
    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
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