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About VGA
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You can try Russian Doom (Russian Heretic?)
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FastDoom: DOS Vanilla Doom optimized for 386/486 processors
VGA replied to Redneckerz's topic in Source Ports
Runs fast! -
@kalensar I don't think you have understood that the OP has ported Doom (again) to the 32x and is trying to fix the rendering of his source port.
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[GEC] Master Edition PSX Doom for the PlayStation. Beta 4 Released [11/16/2022]
VGA replied to Erick194's topic in Console Doom
If I try to use a Dualshock gamepad (in the emulator!) then when I select the Doom episode, the gamepad stops working. I need to go to the emulator settings and change the device to Digital gamepad. Is that normal? -
I also encourage you! I suggest you put out a demo on Steam like Supplice did. To get some feedback.
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Commander Keen dying is the best Doom sound! And best Commander Keen sound, too.
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Winamp website updated, seeks beta testers for new version
VGA replied to Some1NamedNate's topic in Everything Else
We have enough streaming/music/podcast services .... -
PsyDoom 1.1.1 - PSX Doom port (reverse engineered) for PC
VGA replied to intacowetrust's topic in Source Ports
Why would it be worked on during company time or on their computers? Huh? Why would you make such a comment in the first place? -
SMOOTHED (Smooth monsters for Doom Retro and Crispy Doom)
VGA replied to VGA's topic in Mods & Resources
Yes, the sprites are redone by members of the community. Any original alignment issues or the stray weird brown pixel on the SSG or random transparent pixels are fixed. -
SMOOTHED (Smooth monsters for Doom Retro and Crispy Doom)
VGA replied to VGA's topic in Mods & Resources
Yes, it is a total replacement for the monster sprite animations! -
PsyDoom 1.1.1 - PSX Doom port (reverse engineered) for PC
VGA replied to intacowetrust's topic in Source Ports
Just quit your job, bruh!! LOL just kidding, thanks for the awesome port! -
What about that zip that @fraggle posted earlier on this page?
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DEHEXTRA discussion (split from Pr+ UMAPINFO thread)
VGA replied to Altazimuth's topic in Source Ports
Main purpose of DEHEXTRA was to overcome the very limited number of unused frames and things. -
Holy shit, there was a lot of backtracking in the first map, got lost a couple of times. Good gunplay, though. I like the information screens :D
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SMOOTHED (Smooth monsters for Doom Retro and Crispy Doom)
VGA replied to VGA's topic in Mods & Resources
I suspected as much. I mean ... the mod hasn't changed :D