Superluigieth1 Posted May 17, 2015 I've got a question... Is MAP10 the only City level? 0 Share this post Link to post
nxGangrel Posted May 17, 2015 Superluigieth1 said:I've got a question... Is MAP10 the only City level? No. My level (Hell's kitchen) takes place in a small city like area. 0 Share this post Link to post
Superluigieth1 Posted May 17, 2015 nxGangrel said:No. My level (Hell's kitchen) takes place in a small city like area. great. I'm building a city level. 0 Share this post Link to post
joe-ilya Posted May 17, 2015 MAP06 is also a city. More of a washed city, but still. 0 Share this post Link to post
joe-ilya Posted May 20, 2015 Looks like I'll have to do MAP10. I claim D_AMPIE. 0 Share this post Link to post
nxGangrel Posted May 31, 2015 Here go pony joe. I fixed most of the problems you mentioned. For the overflows I'm not familiar with that so I wasn't sure how to fix it so I simplified many angles(sectors). I also added the end of your map for the beginning. http://www.mediafire.com/download/h10gkgd8b5k1700/hellsK.wad 0 Share this post Link to post
joe-ilya Posted July 26, 2015 MAP10 is done! http://www.mediafire.com/download/s5lbygkvy7ly310/home.wad 0 Share this post Link to post
nxGangrel Posted July 29, 2015 Joe I was close to thinking you abandoned the project and I was gonna take over :P 0 Share this post Link to post
Chainie Posted August 8, 2015 Map04: Earth Lab http://www.speedyshare.com/VysMW/p40.wad 0 Share this post Link to post
cannonball Posted August 11, 2015 For the best interests of moving this project on, I am withdrawing from this project as I simply don't have any free time at the moment due to moving home. Apologies to Joe for not replying to his email,I have also been away on holiday for the last two weeks. Best of luck to all those on this project. 0 Share this post Link to post
joe-ilya Posted August 15, 2015 Come on guys! I just need 3 more maps, please don't drag this forever. 0 Share this post Link to post
nxGangrel Posted August 15, 2015 I might be biting off more than I can chew (in other words I'm taking part in too many projects), but I'll fill in for map 05. And I would also like to replace map 07 with a different level. 0 Share this post Link to post
nxGangrel Posted August 16, 2015 joe-ilya said:I like MAP07, shame you don't. I thought it came out okay, but it's not good enough. 0 Share this post Link to post
nxGangrel Posted August 17, 2015 Actually, instead of replacing map 07, I'll just edit the current version. I'll work on map 08, as well as the previously mentioned map 05. For the music I've picked; D_DDTBLU - for map 05. map 07 will now have D_DOOM instead of D_ROMERO. and map 08 will have D_IN_CIT. 0 Share this post Link to post
joe-ilya Posted September 23, 2015 Any progress, did you at least make a prototype? Never knew getting 3 more maps is such a lengthy painful experience. 0 Share this post Link to post
nxGangrel Posted September 23, 2015 joe-ilya said:Any progress, did you at least make a prototype? Never knew getting 3 more maps is such a lengthy painful experience. I only have the beginning of maps 05 and 08 but it's on a different computer. I might have to re start the though. The process is taking so long because I have other wads to commit to, and those maps are taking forever, coupled with RL which is already stressful. Look, I'll work on map 05 asap, and since I don't have time joe you can edit map 07 if you wish. 0 Share this post Link to post
Walter confetti Posted September 24, 2015 This makes me think that my map still need fixes 0 Share this post Link to post
joe-ilya Posted September 24, 2015 walter confalonieri said:This makes me think that my map still need fixes Just one, I'll fix it myself. 0 Share this post Link to post
joe-ilya Posted September 24, 2015 Here's the demo of all the levels so far: https://www.mediafire.com/?ket5y3tk4sr7426 0 Share this post Link to post
nxGangrel Posted October 4, 2015 Joe unfortunately I'm gonna have to forfeit from doing the other two maps. I had a bad technical mishap a couple days ago and I lost a bit of work including the map I was working on for this. Also with my tight schedule I'm gonna have to stick with the other wads that I'm contributing for. 0 Share this post Link to post
joe-ilya Posted October 4, 2015 That's it! I'm setting the deadline to be october 15th, I don't wanna wait more just to get three medium sized maps. 0 Share this post Link to post
joe-ilya Posted October 18, 2015 Compilation of all the maps is done, all is left is to upload this to IDgames, this just needs a little more playtesting to be done. https://www.mediafire.com/?77i97ih7gaga5bm 0 Share this post Link to post
Protester Posted October 18, 2015 Really original stuff! i'll have to try it out later, when i have time. The atmosphere seems perfect. 0 Share this post Link to post
PsychoGoatee Posted October 19, 2015 Kudos on getting your map set out there! I'll say for me on HMP, I felt a bit underequipped. If it's going for a Doom 2 style, I think more stuff given to me would be cool. And level 3 for example had almost no health in it that I found. And placement of health could be a bit better, level 4 had none at the beginning (so I releoaded a lot with my 5 health), then in the second half of the map there's tons of health. And in level 2, felt like the close quarters Archviles when I didn't have a super shotgun yet were a bit odd. I would've put a little more cannon fodder in the first two levels as well to chaingun down, to make them feel less sparse. Still, some cool stuff, well done mapping. I'm not sure if this was going for a retro id vibe, it didn't really feel like it played that way. I played the first four levels and jumped around in the last few for this post, but I'll give the rest a proper play sometime. Definitely cool stuff in the levels though, I liked the use of teleporting and jumps and whatnot. And level 7 has a very cool layout. 0 Share this post Link to post
joe-ilya Posted October 30, 2015 http://www.doomworld.com/idgames/levels/doom2/a-c/consumed Now on IDgames!!!!!!!!!! 0 Share this post Link to post