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nxGangrel

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About nxGangrel

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  1. Basically just make Map 24: The Chasm
  2. Most favorite level from Episode 2

    E2M7: Spawing Vats, a fabulous techbase level provided by Tom Hall and Petersen. I really think Tom Hall doesn't get enough credit for his work in episode 2 (and 3 to a lesser extent). If you think about it, the tech bases, made by Hall, are taken over by hell, created by Petersen... heh
  3. Synthdoom by Black Metal Chainsaw

    At first I thought this was a new wave/synthpop collection of Doom music covers, but this is still very cool nonetheless. It's beautifully retro.
  4. what are you working on? I wanna see your wads.

    I like dungeon crawlers... (That's only map 05 of 10. The entire chapter doesn't really play like this)
  5. 90s FPS Protagonists

    He was voiced by Trent Reznor so there's no arguing with that. Imagine what it would have been like if Quakeguy/Ranger had one liners. I'd imagine it would be something like... "Pigs get what pigs deserve" "I can reduce you! I'm hard as fucking steal!" "Human junk... Just words grunts and so much skin" "You were swimming in my haze, now you crawl on the ground!"
  6. Deimos Anomaly

    Do you know how much that would suck for Doomguy if he died and went to heaven instead. How would he finish his quest then?
  7. My ten year old self was amazed and frustrated because I didn't know what the hell I was doing, but I could make things.
  8. Speed Session: Impromptu DM

    I do not plan on editing my map any further unless something off has been noticed. Hope all goes well.
  9. Speed Session: Impromptu DM

    Updated version of beta complex. Essentially all I did was widen all the walk/hall ways to be at least 256 in length, added a couple more spawns, and rearranged some of the item locations. It was a blast to test... even if it was just with bots. Also comes with music (Level 7-Pursuit from Ninja Warriors Again SNES) Hopefully this one is much better. http://www.mediafire.com/file/hjjnc1n6gg9o3c8/NXGbetacomplex_v2.wad
  10. Speed Session: Impromptu DM

    Well, hopefully it was worth it... (about five hours build time, and Boom compatible) http://www.mediafire.com/file/q8rp63qpmp6v241/NXGbetacomplex.wad
  11. Speed Session: Impromptu DM

    Damn... I guess I missed putting a map in
  12. Anything that tries to mimic every doom 2 map?

    This project was created for this very reason...
  13. Best episode in TUD?

    I think it's really a matter of preference on what the player prefers when it comes to level design, -KDITD, is probably the best of the four gameplay wise. It was fast, fun, every level had a great layout and was mostly memorable, and in my personal opinion, was the best set of techbase levels ever created. Honestly nothing could top them when it comes to design and overall fun. I think It's even the best set of levels Romero has ever made. -TSOH, was a neat change of pace. Instead of being fast and fluent, the levels were more slow and exploration based, which was really nice and the hellish theme and ambient music gave the episode a really creepy vibe. The levels even feel more like an actual facility that had a purpose in the world (thanks to Tom Hall's design. This is HIS episode). -Inferno, I feel was more of the same of episode 2 except the design was more creative, and I think I bit more difficult but I never found it to be any harder. Every time I would play it I felt like I was playing some first person dungeon crawler, which is neat. -TFC, this is obviously my favorite because of it's design. It kinda feels like a mash between E1's gameplay, cranked up, and E3's creativity. Plus the pre-Quake gothic design is my preference for an episode theme. I think the only thing that needed fixing in the episode is the order of the levels. (This is the episode I imitate the most, and prefer to see imitated)
  14. I'd be a revenant and I'd hide in people's closets. Among the other humorous things I could do.
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