LateToDOOM2020 Posted May 19, 2021 So I was playing Doom and Discovered how the bezerk pack works. Its useful because I can punch someone and kill them instantly while being silent and not getting monsters attention. This caused me to think it would be nice to play through some doom wads in a very stealth like way. For example for those you cant punch into a mush you would use a silencer. Also I have noticed on modern doom ports crouching can make it so you can pass by windows without being seen from other rooms. This is another useful way. My thoughts are... Has anyone focused on a mod to add silencers or stealth gameplay features into doom? It sounds like a fun way to play through a wad. 1 Share this post Link to post
TheNoob_Gamer Posted May 20, 2021 You might be interested in this mod. Note that performance may varies between computers. https://forum.zdoom.org/viewtopic.php?f=19&t=46174 1 Share this post Link to post
LateToDOOM2020 Posted May 20, 2021 Very Cool The Download from the page was too old but I did a search on the name of it and found it else wherehttps://download1654.mediafire.com/aai2xy73yexg/y8sc16ac30didqc/SneakyDoom.pk3 For Refrence! It has the silencer like I was asking about. Thank you I added it to my collection! 0 Share this post Link to post
Soulless Posted May 20, 2021 Map20 on Mayhem 2020 by @Steve88 called "Stealth mode", highly recommended. 3 Share this post Link to post
Andromeda Posted May 20, 2021 3 hours ago, Soulless said: Map20 on Mayhem 2020 by @Steve88 called "Stealth mode", highly recommended. Don't forget MAP43 from the same wad :) 2 Share this post Link to post
LateToDOOM2020 Posted May 20, 2021 Nice it sounds like ill have to check out this wad. It seems doom has a good amount of room to make it stealth with (deaf option for demons, Bazerk Pack for One punches, Well designed maps for this..., Mods!, Crouching..) 0 Share this post Link to post
magicsofa Posted May 21, 2021 On 5/19/2021 at 4:57 PM, LateToDOOM2020 said: Its useful because I can punch someone and kill them instantly while being silent and not getting monsters attention. Actually, punching alerts monsters even if it doesn't hit anything (silly I know) On 5/19/2021 at 4:57 PM, LateToDOOM2020 said: Also I have noticed on modern doom ports crouching can make it so you can pass by windows without being seen from other rooms. I didn't think actor height was ever included on monster visibility? 1 Share this post Link to post
LateToDOOM2020 Posted May 21, 2021 I was doing all this from the Brutal Doom mod since it enables me to set my damage to 700% on the Realistic Mode Setting. Maybe it changes that or something I haven't tried the stealth punching and crouching in other situations yet. Or maybe I'm crazy and extremely lucky! It seemed to work weirdly in GZDoom with the Brutal doom mod. Either way if its not designed for it I wish it was! its pretty cool to silently punch these demons into a pulp of gore. 0 Share this post Link to post
battlescroll Posted May 21, 2021 project brutality has a pistol that you can put a supreser on and no bad guy can here it 0 Share this post Link to post
battlescroll Posted May 21, 2021 (edited) and still has the brutal doom silent neck snap (forgot to mention) 0 Share this post Link to post
Chip Posted May 21, 2021 On 5/19/2021 at 4:57 PM, LateToDOOM2020 said: Its useful because I can punch someone and kill them instantly while being silent and not getting monsters attention. Is this like a Source Port only thing? In Vanilla DOOM I thought a punch still woke up demons around you. 1 minute ago, battlescroll said: and still has the brutal doom silent neck snap (forgot to mention) You can edit your original post rather than double posting. just click the little button in the bottom left called "Edit" 0 Share this post Link to post
magicsofa Posted May 21, 2021 1 minute ago, Chip said: Is this like a Source Port only thing? In Vanilla DOOM I thought a punch still woke up demons around you. 7 minutes ago, LateToDOOM2020 said: with the Brutal doom mod. Well that explains it 1 Share this post Link to post
battlescroll Posted May 21, 2021 Just now, Chip said: In Vanilla DOOM I thought a punch still woke up demons around you. brutality turns that off 1 minute ago, Chip said: You can edit your original post rather than double posting. just click the little button in the bottom left called "Edit" ya i know im sorry did not mean to do that 2 Share this post Link to post
LateToDOOM2020 Posted May 21, 2021 I am new to doom still even though my username says im new to doom 2020! So i actually did not know. Well its useful to have it off with the punching because it makes for some interesting gameplay! Still i don't know if the crouching prevents disability for newer ports? I remeber crouching past a window full of Many many demons and not one made a sound. Maybe its part of the brutal doom mod features or GZDoom? 0 Share this post Link to post
Chip Posted May 21, 2021 2 minutes ago, LateToDOOM2020 said: Maybe its part of the brutal doom mod features or GZDoom? I don't play source ports (or really know anything about technology), so my reason might be incorrect, but I believe it has to do with MAPINFO turning it off in the GZDoom engine. I think there are a bunch of options to change gameplay settings such as that. 0 Share this post Link to post