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I seriously think this is very underrated, especially considering there are other maps in DAC2005 that look and play a lot worse. While using nazi stuff is usually a big no-no, I think this time their usage is not completely out of place, as you walk through a few nazi-themed buildings. Nazi demons? I wish the author elaborated a bit on this in the description... Either way, the map's biggest problem is ammo and weapon placement. At the beggining I had to shoot at least 3 arch-viles using only a goddamn pistol. And, if I'm not blind, you only get the chaingun about halfway through the level (in my case, about 28 minutes in). This map is TOUGH, and I mean it. The space is cramped, and there's a ton of monsters (half a thousand!). However, I have enjoyed it a lot once I got through the first few rooms full of hitscanners, and got enough ammo to stop pea shooting cacodemons and hell knights. The map doesn't look bad at all IMO. There are a few rooms with odd design choices, and as I said, the design is very cramped. About the boom compatibility... I don't know, I don't care. :P I'd give the map 3.5 stars... if I could. I round it up to 4 instead. Maybe the overall rating will be compensated. :)
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There is ALWAYS a way to reach your goals! ... I don't get it :/
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Pigeon Speedmapping 3 -- 50 Christmas Pigeons(idgames link in the first post)
mallo replied to Misty's topic in WAD Releases & Development
There is a bug with MAPINFO - the level's TitlePatch property is not set, so in ZDoom, the name on intermission screen doesn't have the author's name. -
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idgames Maintainer Ty Halderman Passes Away At 69
mallo replied to The Green Herring's topic in Doomworld News
This is a truly sad day for the entire community. Rest in peace, Ty. -
Ocean base: a wad with two ways of winning
mallo replied to Louigi Verona's topic in WAD Releases & Development
I liked ocean base, mostly becasue it has this '94-95 feeling to it. I didn't like the other level tho - it was dark, boring and confusing. -
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My take on a few voices. Something could be used in Freedoom, I suppose.
mallo replied to undead003's topic in Freedoom
echo sounds fake and cacodemon sucks :////// -
Alright, thanks!