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dac2005

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25 files

  1. Doom Advent Calendar 2005 Texture WAD

    The texture WAD required for use with these DAC 2005 maps: themes/DAC/dac2005/dac21.zip themes/DAC/dac2005/dac22.zip themes/DAC/dac2005/dac23.zip

    Updated to include the missing CROSS3 patch. It will now run with PrBoom, PrBoom-Plus, and Eternity.

    1 download

       (0 reviews)

    Submitted

  2. Twisted Shadows

    Find your way out of a gruesome villa by solving puzzles and surviving any threat that comes your way. Please do not cheat, it will ruin the game.

    12 downloads

       (11 reviews)

    Submitted

  3. Necropolis

    Level with nazis. You need to shoot the power core thingy in the blue key card area.

    6 downloads

       (6 reviews)

    Submitted

  4. Duplex

    A big split techbase for the Advent 2005 map pack. Please use this version instead of the one under DAC7, as this fixes the Keen bug.

    9 downloads

       (9 reviews)

    Submitted

  5. Forlorn

    A map created for my Talosian Incident II project, and released as a demo for Torn's 2005 Doom Advent Calendar.

    4 downloads

       (4 reviews)

    Submitted

  6. Chaos Shine

    Map I did for Torn's Advent Calender project. Inspired theme wise by Vrack and Av Map02.

    6 downloads

       (6 reviews)

    Submitted

  7. The power supply [Remake]

    This map is a worked remake of great eye del cul's Power Supply released in 2002. I detailed the map to create more ambient, and better look. The map is short, but with great gameplay.

    7 downloads

       (7 reviews)

    Submitted

  8. DAC23

    2 downloads

       (2 reviews)

    Submitted

  9. DAC21

    4 downloads

       (3 reviews)

    Submitted

  10. Temple of Lust

    This is a map I designed for Torn's Advent Calendar 2005

    9 downloads

       (9 reviews)

    Submitted

  11. Yule Time Doom

    A smallish arctic tech base created for Torn's Doom Advent Calendar project.

    4 downloads

       (4 reviews)

    Submitted

  12. DAC20

    4 downloads

       (4 reviews)

    Submitted

  13. Doom Advent Calendar - SporkMap

    My submission for the Doom Advent Calendar project. It's your basic UAC base type map.

    4 downloads

       (4 reviews)

    Submitted

  14. DAC22

    5 downloads

       (5 reviews)

    Submitted

  15. 31

    Map submitted for Doom Calendar project

    8 downloads

       (8 reviews)

    Submitted

  16. Radial Ascension

    Fairly simple map set in a cave/cavern themed place. Oh, and it's set inside the 1024 radius area. (heh)

    15 downloads

       (14 reviews)

    Submitted

  17. Courtyards from hell

    It is a level with several courtyards based on woodmet.wad It is harder and it is recomended that you find the secrets. Coop was not tested...

    4 downloads

       (4 reviews)

    Submitted

  18. Carved Stone

    For Torn's Doom Advent Calendar.

    6 downloads

       (6 reviews)

    Submitted

  19. Mission X

    Your typical episode one-styled WAD. The first level PWAD I have ever released.

    10 downloads

       (10 reviews)

    Submitted

  20. Hager

    My contribution to Doom Advent Calendar

    5 downloads

       (5 reviews)

    Submitted

  21. Demon Bunker

    Small techbunker WAD. My first finished map

    6 downloads

       (6 reviews)

    Submitted

  22. Speed Villa

    map02 was made in 100 minutes. map01 has, uh, something I wanted to put in but didn't have time, so I said "I hereby change the rules, we're having two hours" and added it. Later I made some demos and decided to wrap it up for a thread on Doomworld's demos forum.

    7 downloads

       (7 reviews)

    Submitted

  23. Fatality

    Slime base style map, fairly short but plenty of monsters per sqare metre.

    11 downloads

       (11 reviews)

    Submitted

  24. Flashback E2M9

    The original E2M9 for Doom: Flashback, the megawad started by Torn and Espi in 2003.

    4 downloads

       (4 reviews)

    Submitted

  25. Flashback E1M8

    The original E1M8 for Doom: Flashback, the megawad started by Torn and Espi in 2003.

    5 downloads

       (5 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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