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About mArt1And00m3r11339

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  1. mArt1And00m3r11339

    The End (now on ID games)

    I wouldn't mind if I do.
  2. You are not going to get a copyright strike so there is no need to worry. Also, you don't lose features for copyright strikes. You only lose features for community guidelines strikes (note that 3 copyright strikes in any 90-day period still results in your channel getting shut down).
  3. Here is a single map WAD that I released a couple of days back titled "Anti-Zuckerbergism". https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/antizuck
  4. mArt1And00m3r11339

    Perpetual Powers [/idgames] - 21-level megawad

    I can't wait to see this released in the archives. Once that happens, I could maybe host this on my Zandronum server.
  5. mArt1And00m3r11339


    Why not show screenshots of your WAD? That'll give the players ideas on what they are getting into.
  6. mArt1And00m3r11339

    Doom Streams

    @Rook Live stream for Sucker Punch 2 with Complex Doom is up.
  7. mArt1And00m3r11339

    Doom Streams

    Live stream for @Rook's WAD, Sucker Punch (note that I reuploaded this stream). I also streamed all of the maps from Sucker Punch 2 in one stream but I would rather wait until the mid-roll ads are placed before sharing it here.
  8. I tried hosting it on Zandronum but I get an error message saying that the wad is not found (I use Sentinel's Playground for hosting servers).
  9. I will have to see about hosting this WAD on my Zandronum server.
  10. mArt1And00m3r11339

    New around here? Introduce Yourself!

    They are in the Doomworld archives.
  11. mArt1And00m3r11339

    New around here? Introduce Yourself!

    Hi Arlene, I'm a person who likes designing custom maps, especially the extremely long ones. I've been doing that stuff for years now.
  12. mArt1And00m3r11339

    Cosmogenesis (-cl9, slaughter)

    Someone is going to have to show me a good strategy on how to get through this fight because it keeps kicking my ass. Edit: This is from level 3.
  13. mArt1And00m3r11339

    Cosmogenesis (-cl9, slaughter)

    I guess this wad is geared towards TAS players. Map 5 is laggy as all hell. I don't know how long IGT that one would take to beat but even if you played it with Boom, it would still be very laggy. I've made a map with over 15K enemies that takes most players 9 - 10 hours IGT to complete, maybe longer.
  14. mArt1And00m3r11339

    Cosmogenesis (-cl9, slaughter)

    I can't wait to try this set out. I wonder if the maps are going to take 8 hours IGT to complete.