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Yousuf Anik

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About Yousuf Anik

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  1. Yousuf Anik

    Speed of Doom demos (-complevel 9)

    map 33 uv-max in 5:26 Used the hud. I love this map. Only thing that I didn't like at all is that the BFG secret that requires AV jump, which is bullshit. Other than that, it's an excellent map and took a hard time to beat. About the time.. well this is it for me. Love the music though :) sd33-526.zip
  2. Yousuf Anik

    Speed of Doom demos (-complevel 9)

    yes it does help!
  3. Yousuf Anik

    Speed of Doom demos (-complevel 9)

    @SAV88 thanks man! there are few more maps (probably map 33 too) I want to max and will try my best. @rehelekretep well, I use keyboard (run, strafe, movement) + mouse (shoot, use/open). i use Right Shift button as 180 turn. it’s nice to use.
  4. Yousuf Anik

    Speed of Doom demos (-complevel 9)

    map26 uv-max in 6:52 sd26-652.zip
  5. Yousuf Anik

    Speed of Doom demos (-complevel 9)

    @rehelekretep aahh back for a while, might play some more maps :)
  6. Yousuf Anik

    Speed of Doom demos (-complevel 9)

    map 07 uv-max in 3:27 sd07-327.zip
  7. Yousuf Anik

    Slaughterfest 2012 demos [-complevel 9]

    Nice work!! :D
  8. Yousuf Anik

    SlaughterMAX. RC2 available!

    Heavy Impact midi: Children of Bodom - Lake Bodom (midi version)
  9. Yousuf Anik

    SlaughterMAX. RC2 available!

    wow! that's cool. My average time was around 45mins, that too with saves. Pretty terrible :D Will watch it after some time ;)
  10. Yousuf Anik

    SlaughterMAX. RC2 available!

    ok here's a updated version of my map. Sorry for the late. So many things I changed on this map, the last I changed was: 1. Reduced the Archies (that spawns right after the red key room battle) amount to 5, so its good now. 2. Added a teleporter just behind the yellow key switch on that bridge section. 3. Added a lift near the Rev bridge. Tested the map and found no problem so far. Thanks very much to Benjogami for supporting and Bdubzz for cool ideas. Pretty much everything I fixed that was needed, implemented all 3 difficulties (easy, medium and hard). So I think this is going to be the final version of my map. Need a max demo so I hope someone here can help ;) SMAX-HI-final(v3).zip
  11. Yousuf Anik

    TAS (tool-assisted) demos: part 2

    Chillax - 9.7.2 Map 22 UV-Max in 7:46 ch22-746.zip
  12. Yousuf Anik

    SlaughterMAX. RC2 available!

    @Bdubzzz Very nice suggestion. I'll try to change these fights, as well as the last fight. Thank you very much :) @mArt1And00m3r11339 that's nice ;)
  13. Yousuf Anik

    SlaughterMAX. RC2 available!

    @Bdubzzz Thank you very much for your awesome feedback :) about the fight of PE/Cacos and then Pinkies.....that's what I was worry about, especially for the Pinkies. How about replacing them with some type of other monsters? Let's say, replace the Caco/PE with a small mix of Imp + Revs + HK and then replace Pinkies with some other monsters?? Any suggestion is welcome :) I discovered some misaligned textures here and there and fixed them. Other than that, I hope the rest of the map is fine so far. Oh btw, what about the very last fight? Good or bad??
  14. Yousuf Anik

    SlaughterMAX. RC2 available!

    :) :) :)
  15. Yousuf Anik

    SlaughterMAX. RC2 available!

    Here's my map. Map name: Heavy Impact MIDI: Child of Bodom - Lake Bodom Download: http://www.mediafire.com/file/8tdtwnwaoc87lqh/SMAX-HI.zip Of course, this is the test version. Need a demo. Can someone max it please?? ;(
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